Wow what a great concept! I really enjoyed playing it, and hope that you make more levels soon :D
AlvaroGI
Creator of
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Excellent level design, one of the best I've ever seen in a jam! Engaging concept and perfect execution, congrats!!
I'm quite curious about the level design process. You mentioned in a comment that you designed backwards from the solution, maybe you could also comment on how did you choose the mechanics (did you implement any other that didn't make it to the final version?) and how did you go about playtesting to check how hard/easy the puzzles were? Thanks!
PS: it hurts when you don't make it to the leaderboard by just a minute :')
Gorgeous art and atmosphere! I think the main mechanic is very interesting and has great potential for a longer game! You could add more secret messages for narrative purposes (similar to how Hollow Knight scatters pieces of lore around the map), but I think using it as part of the puzzles (as you did with the pipe) is just genius! Congrats to the whole team!!
I hope you develop this further, I'd love to play an extended version! :D
Thanks for the kind words and the feedback!
We would have loved to make a few more slides, but ran short on time. I agree that more animations would make it feel even more alive, we will definitely expand on that next time (you may have noticed already but Cobi sometimes glances at the camera while idling until she loafs and stays loafed :) )
Just found this after the voting period and I'm sad I didn't get here in time to give you 5 stars. Incredible levels of polish wrapping the very cleverly designed core mechanics!! I like how every mechanic opens up so many possibilities for interesting level design, I would love to see more levels coming in the future :D






