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Percussive Maintenance's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #567 | 3.524 | 3.524 |
| Theme | #589 | 3.238 | 3.238 |
| Innovation | #846 | 2.905 | 2.905 |
| Overall | #910 | 2.913 | 2.913 |
| Audio | #1000 | 2.667 | 2.667 |
| Gameplay | #1127 | 2.524 | 2.524 |
| Enjoyment | #1170 | 2.619 | 2.619 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Hitting stuff with a hammer can never go wrong! ;)
What code and assets did you not make from scratch during the jam (if any)?
Tileset, player sprite, sound, background image (in main menu)
How many people worked on the game?2
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Comments
Interesting game! I like looking at the map and figuring out where to explore. My main feedback is the character feels painfully slow to move. Also, diagonal movement would feel great (especially with the gamepad). I'm not too sure about the luck-based repair functionality, because it can be frustrating, but at least that's an interesting and unique design.
Great job overall! Keep making games!
Thanks for the feedback. The main reason there is no diagonal movement is that there was no time to draw the additional sprites needed for that to look and feel good.
Nice entry ! I loved the art and sound design, great concept too !
Please consider rating my game too ;)
Well done! I would suggets different sounds on different types of damage (floor, wall, etc)
Nice job on this! Adding a map is a nice touch, and I liked the art and sounds as well.
Enjoyed playing it - loved the humor. Repaired, broke it - then - repaired it again 😂
Cool. Liked the concept, I only think it would be better if the movement wasn't so slow and the map was more close together.
The concept is great. I think adding some power-ups like speeding etc and adding some enemies in between would be very great but regardless, completing a game is a very big thing!
I thought this was really cool. It took a little while for me to get how it worked, and as others have said movement was a bit slow. Still, it was a really cool concept with great visual cohesion and good execution.
Nice game, great art style, fun idea. I do think it could benefit from upping the pace, more things breaking and faster walking speed. Anyhow nice entry to the jam.
Nice art! Great tone!
I Just Played Your Game Cool Design And Idea, Cant Tell How Many Times I Fixed Something And Broke It immediately Afterward Lol.
played and rated, cool concept, the basics are there, but definitely some tweaks, faster movement to start would let you ramp up the tension more by breaking more stuff
Hey man this was pretty cool. The atmosphere you created was aweosome. I would like to maybe be a little bit faster, OR have a mechanic with my hammer were maybe I can break an obstacle to go through it, just to be able to strategize a little more how I move along the rooms. But it was really cool, nice job!
I'm one of the few people that still loves the I Spy books, and this definitely scratched the itch for me. Thanks for the heads up about my headphones, you saved my ears.