Pretty unique game idea. Often it feels unforgiving and frustrating when a guy gets angry right before the boss comes. But maybe it's just a skill issue haha :)
Play game
Bon Restoron's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #178 | 3.722 | 3.722 |
| Innovation | #241 | 3.611 | 3.611 |
| Overall | #683 | 3.157 | 3.157 |
| Enjoyment | #785 | 3.111 | 3.111 |
| Gameplay | #824 | 2.889 | 2.889 |
| Audio | #877 | 2.833 | 2.833 |
| Visuals | #1122 | 2.778 | 2.778 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The reason you kill customers if the complain is because the boss is so focused on everything being perfect that NOTHING CAN GO WRONG. That's your task : Nothing can go wrong
What code and assets did you not make from scratch during the jam (if any)?
Sound effects (for example, shooting SFX), I borrowed them from freesound.org
How many people worked on the game?1



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