Cool game! Love the gameplay a lot, overall feels quite polished with the car and all! I like the details like the car ad on the TV. After 3 days that were basically the same though I got bored because it's quite repetitive. A cool entry though!
Play game
Typical Day's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #353 | 3.500 | 3.500 |
| Audio | #452 | 3.300 | 3.300 |
| Overall | #641 | 3.200 | 3.200 |
| Gameplay | #686 | 3.050 | 3.050 |
| Enjoyment | #708 | 3.200 | 3.200 |
| Innovation | #742 | 3.000 | 3.000 |
| Visuals | #857 | 3.150 | 3.150 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
I would say little?
I took "nothing can go wrong" as a phrase that a player would say to himself when playing my game.
What code and assets did you not make from scratch during the jam (if any)?
DoTween Pro by Demigiant, asset for tweening objects.
Colorblindness by SOHNE, which is an asset that add's postprocessing that changes color to be more friendly to a colorblind person.
Most of sounds are from freesound.
I think that's all.
How many people worked on the game?1







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