I think the mechanic does need some tweaking as the wisps protected me from projectiles I wanted to go near, making them feel a tad pointless. Maybe if there were things to shoot the wisps at? I realize that might be a bit of a big ask to add enemies like that though. I do love the idea of the main mechanic though, it has a ton of potential! I also loved the visuals and audio!
HolyCinderBlock
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A member registered Feb 19, 2025 · View creator page →
Creator of
Jump to the bottom of a cave system as fast as possible. Why? Bragging rights obviously!
Action
You play as an alien trying to break her alien girlfriend out of area 51.
Puzzle
You are playtesting a developer's first ever game while they watch and try to make sure nothing goes wrong
Platformer
Play in browser
Recent community posts
Brackeys Game Jam 2025.2 community · Replied to HamzaRehan in Will rate for rate for those who need ratings.
Fun game! I enjoyed dodging around and completing levels! The hitboxes did feel a little inconsistent at times though. I also encountered a bug where I died at the same time I completed a level which locked me at the beginning of the level without being able to move. The animations of the guy was very silly and made me laugh. This was a good time all around.
Sausage In The Ground - Brackeys Game Jam 2025.2 jam comments · Posted in Sausage In The Ground - Brackeys Game Jam 2025.2 jam comments
Brackeys Game Jam 2025.2 community · Created a new topic Will rate for rate for those who need ratings.
This is a great concept, but the grappling is really slow when reeling it in or out and I had a hard time knowing when to launch the hook. That is my main and really only gripe though. Speed up the reeling and give an indicator for how fast the hook will launch and my problems with the game are solved! The visuals are great!


