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Racookie Heist's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #481 | 3.278 | 3.278 |
| Visuals | #551 | 3.658 | 3.658 |
| Overall | #811 | 3.087 | 3.087 |
| Innovation | #902 | 2.781 | 2.781 |
| Theme | #916 | 3.016 | 3.016 |
| Enjoyment | #933 | 3.032 | 3.032 |
| Gameplay | #1010 | 2.759 | 2.759 |
Ranked from 187 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The Player has to Obtain a Cookie in order to win while doing Risky parkour
What code and assets did you not make from scratch during the jam (if any)?
Raccoon Mesh Model
How many people worked on the game?1
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Comments
This was a fun and silly game! I had a good bit of fun!
Thankyou :)
Got me with the rick roll XD. Anyways cool game. The collision could use some work and the camera effect in the vent maze is not pleasant to look at besides that it good.
Thankyou for the comment and Rate, it really means a lot :D
I've already noted down all the problems in the game and if i get the opportunity i will definitely try to fix all of them (including the bad collisions and the Camera effects) :D
Wow, this was really fun to play and has almost no bugs! This is the most jam-themed game I've seen so far) Very nice!
Thankyou ;D, iâm surprised you didnât encounter any bugs as bugs are visible at every angle of the game on every part of the game but I think you must have gotten lucky but thank you for playing the game. It means a lot to me :D
Great game! I enjoyed the racoon POV and the jumping was very smooth. Would become a racoon again :D.
Glad, you enjoyed my game as well :D
Thank you :)
Great job for a solo developer! Loved the presentation and visuals used, huge congrats in making most of the models by yourself they are very cute and high quality :)
I just had some collision problems but nothing game breaking, well done!
Thankyou, I'm glad you liked the game and the Custom Models, The game does have a quite a lot of collision bugs but ill be sure to try to fix them after the jam :D
Rated :)
Don't forget to give our game a try aswell!
https://itch.io/jam/brackeys-14/rate/3850407
Thankyou :D
Yeah i made sure to try out your game as well XD it was really good and made sure to comment my thoughts and Rate it :D
Really nice music! I liked the vibrant colors too. Mouse sensitivity was super low but thatâs preferable to the opposite I guess. I did find the controls really clunky for some reason, like I was constantly getting stuck on stuff throughout which hampered the experience especially in the vents. Most of the challenge was âhow do I get the raccoon to do what I wantâ and less âhow do I accomplish this taskâ which isnât my favorite gameplay balance. Some sound effects wouldâve helped a lot in the vent!
Again, great music and aesthetic, both things to be proud of for sure :)
Thanks for letting me, know the game pretty unbalanced and there's only like 5 basic puzzles which are really buggy and whatnot and pretty lame, ill be sure to fix all problems in a future update :D
Welp I did it, and as short as it is, it was also painful due to the cam effect and the constant collision causing my player to get stuck when jumping and such, tho, good job nevertheless
Thankyou :D
Hey the presentation for the game is incredible, congrats on that. Graphics are amazing, i do wish there was no fish-eye lens as it made me very sick. I liked the enviroments and the short and sweet platforming to move the boxes. My nitpick about the gameplay is that the player cannot slide along walls, making the vent section rather clunky as you are forced to relocate to the middle of the tunnel. Other than that, great stuff and congrats on submitting it!!!
Thankyou :D, Will fix the Player movement in an update after the jam :D
Graphics are great. It wasn't clear to me at first where to go (managed to figure it out).
Got lost in the vents a fair bit too xD Noticed that the character would sometimes get caught on the vent walls when rotating the camera too.
Other than that though, I had fun. Great game :)
Thankyou, :D, Ill be sure to fix the Stuck edges in the vents in a future update :D
I can tell how much effort was put into this. The fact that it only was one person and you managed to create these whole environment and levels is so impressive! I noticed some aliasing on the scaling logos in the beginning when you load up the game, but that's a nitpick.
Thankyou, I'm glad you enjoyed it :D, Will fix the aliasing problem on the splash screen :D
I like the graphics. Maybe the fish-eye lens is too much, but to me it wasnât that much of a problem. Something that was more of a problem was that the frame rate was pretty low, and the camera movement was ultra sensitive, but maybe that was because of the frame rate
Thankyou for playing, i will definitely look into it and hopefully fix it in a future update :D
I have a mixed feelings about this game. It has an interesting mechanic with a physics, it has a pretty nice art but fish-eye effect makes my eyes feel sick :( and maybe it's a problem of 300+fps, but all inputs in a maze feels like doesn't work. Like W+D or S, it makes stutter movement and sometimes input wasn't pressed. But anyway, good job for an risky 3d game setup!
Thankyou, The game does have pretty wonky player movement system and the collision are pretty bad. Further more the Fisheye effect is definitely a popular opinion regarding motion sickness and i will definitely make it toggleable in the future :(
Thankyou for the valuable advise and your views on it :D
Nice work on the game !
Thankyou for commenting and Rating :D
Fantastic game! I like the low poly models, they were a great choice not just for the aesthetics but also because you had to make so many models for you game (enough to fill a store, buildings, playground -- pretty much a whole city block!). The fact that you composed the music in addition to the models and code was imporessive. Well done! For the controls, I do wish you had a setting to invert the Y axis -- I'm an inverted Y axis player and it made navigation a little harder.
:D
I'm Glad you enjoyed the game and appreciate the models i made for it (Minus the racoon) And my music. As for the Inverted Y axis option, That is a pretty new suggestion. I never knew some players prefer Inverted axis controls and apparently the are an options in most games, Ill be sure to include that when and if i make and future games or if i add in the options panel in this game :)
Thankyou for you Valuable advice and rate :D
If you don't mind me asking, what program/software did you use to compose your music?
Oof that's a little difficult, I prefer downloading as little software as possible on the laptop and prefer working online as much as possible so i actually used Band lab to manually make the music ( i made them all in 2 nights) and then i imported them into a bunch a random web based sound editing software's and just tweaked the MP3s (never use MP3s btw as they have a slight popping effect while looping) in terms of pitch and its definitely not the professional way or the correct way to make video game music by any means but it was more convenient for the jam time limit.
Love the map design and gameplay! congratulations onthe 1 man game
Thankyou :D
this is eye healing this art is just like my low poly are i used in my game (your coloring is a bit better)
over all amazing work
Thank you for Rating and commenting your experience, your game Was still equally fun in my opinion and my coloring is just a result of some very oversaturated Post processing :
What a massive undertaking! You managed to build an entire city complete with puzzles. The color palette is pleasantly unique, and it's a wonderful game overal
Thankyou for the commented Kind words and Rate :D
So much done in a short time and just on person too, congrats! Impressed by the amount of models and work put into the 3D environment. Fun little game, great work!
Thankyou :D
Quite possibly the most painstakingly elaborate Rick Roll I have ever seen.
Well played.
Unbelievable that you made all of the assets (or at least everything but the racoon). It really paid off too, since the game looks great (*with one caveat). The gameplay is pretty fun, I like how the racoon moves, the jump felt snappy and responsive.
There are just two things that are bugging me a little. The first is that I'm not a fan of the fish-eye lens, the effect felt way too strong in some areas. The other issue was the low mouse sensitivity. Both of these things are very much personal preferences, but they could also both be addressed with a couple of sliders in an options menu (though I understand why you didn't have time for that).
Otherwise this is great, and its insane that you made this in under a week! Great work!
Thankyou for the feed back will add an options menu to toggle off effects and to control mouse sensitivity :D