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Dale Green

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A member registered Aug 08, 2017 · View creator page →

Creator of

Recent community posts

Hi,

Sorry for the late reply.

I've tested the plugin on the latest version of Bakin but can't seem to replicate this issue.

Do you get the same issue if you try it in a fresh project?

It is, yeah

Really enjoyed this game. Can't go wrong with puzzle games.

Graphics and atmosphere are really well done.

Thanks :) Have rated yours too

Solid game. Managed to get all the dream fragments in the end.

Music was nice and relaxing which matched the vibe of the game.

Really good entry, well done.

Thanks :) Have rated yours too

Thanks :) Have rated yours too

Solid entry. Very reminiscent of Untitled Goose Game.

Didn't take me long to get caught every time though :P

My only gripe was that I couldn't adjust the volume levels because that chicken call at the start was sooo loud xD

Had a fun time playing this game.

Graphics and audio was nice. Like how the difficulty slowly ramped up the longer you stayed alive.

Good entry :)

Currently at 12 of the 20 minimum required ratings (at the time of writing).

Would be great if you could try out my game and give it a rating.

https://thatdaledude.itch.io/crumbs-of-glory

If you post a link to your game after rating mine, I'll give it a rating too :)

Great game. Had fun with it. Managed to beat it on third attempt :P

Noticed after a certain point, you can consistently get 2-3 clicks between each look from the owner :)

Enjoyed the game a fair bit.

Managed to thread the needle and get the hook pretty much at the end of the level fairly early on (by accident) and spent a few mins just climbing the rope xD

Only real criticism from me is that I feel like the climbing is a little too slow for my preference. Other than that though, really good game

Thanks in advance :)

https://thatdaledude.itch.io/crumbs-of-glory

Will check your game out now

Thanks in advance :)

https://thatdaledude.itch.io/crumbs-of-glory

Will check your game out now

Thanks in advance :) Multiple people have left comments saying it's difficult :P

https://thatdaledude.itch.io/crumbs-of-glory

Will check your game out now

Thank you very much.

Yeah, as you mentioned multiple people have said the game's difficult.

After the jam, I plan on implementing various difficulties which will modify the number of spawners, zombie health etc. I'll be adjusting the prices for the other weapons too.

I hadn't thought much about invincibility frames though and think that's a good idea.

I'll look to implement the feedback gained from the jam relatively soon :)

Graphics are great. It wasn't clear to me at first where to go (managed to figure it out).

Got lost in the vents a fair bit too xD Noticed that the character would sometimes get caught on the vent walls when rotating the camera too.

Other than that though, I had fun. Great game :)

Hey, if you could rate my game that'd be great :)

https://thatdaledude.itch.io/crumbs-of-glory

I'll check yours out now

Hey, if you could rate my game that'd be great :)

https://thatdaledude.itch.io/crumbs-of-glory

I'll check yours out now

Hey, if you could rate my game that'd be great :)

https://thatdaledude.itch.io/crumbs-of-glory

I'll check yours out now

Hey, if you could rate my game that'd be great :)

https://thatdaledude.itch.io/crumbs-of-glory

I'll check yours out now

Hey, if you could rate my game that'd be great :)

https://thatdaledude.itch.io/crumbs-of-glory

I'll check yours out now

Hey, if you could rate my game that'd be great :)

https://thatdaledude.itch.io/crumbs-of-glory

I'll check yours out now

Thanks in advance :)

https://thatdaledude.itch.io/crumbs-of-glory

Will check your game out now

Thanks in advance :)

https://thatdaledude.itch.io/crumbs-of-glory

Will take a look at your game now

Thanks in advance :)

https://thatdaledude.itch.io/crumbs-of-glory

Will check your game out now

Loved it. Gave me top-down Doom vibes. Music was sick too :) Died shortly after getting to the boss-looking room though :P

Thanks :D I'll check out your game now

Was a fun game. Art was really nice. Sound was good too. Not sure if it's limited to the web version only but I did notice the audio did only come out of my left earphone piece (confirmed it wasn't an issue with my headphones by testing a youtube video :P )

Also noticed I'm unable to leave a rating. The page says the this submission is disqualified?

Sure thing, I'll take a look after work :)

Thanks for the feedback.

The difficulty seemed alright for me but I did wonder if other people would think the same.

After the jam, I'll adjust the balancing of enemy health and price required for new weapons :)

Cheers Phil. Here's the link to mine - https://thatdaledude.itch.io/crumbs-of-glory

Will check yours out now

Thanks. Here's my game - https://thatdaledude.itch.io/crumbs-of-glory

Will check out yours now.

Cheers. Will check yours out now :)

https://thatdaledude.itch.io/crumbs-of-glory

xD so they do. I'll give yours a gander and rate it ;)

Hi. At the moment, it's not possible I'm afraid.

I might look into making it possible in the future but, it wasn't originally designed with different save-games in mind so it's not going to be a simple change.

(1 edit)

Hi.

Thanks for reporting this.

I'm not actively developing for Bakin right now (apart from urgent bugs or bugs on paid-for plugins).

I've added this to my backlog so, when I get some free time I'll take a look into this. :)

(1 edit)

It's unlikely I'm afraid.

Most of the plugin directly manipulates how the battle sequence manager determines the level of enemies you're about to fight as well as intervenes with how rewards are calculated at the end of a battle so it's highly unlikely that this could all be done without touching the BattleSequenceManager :/

Hi both,

This issue should now be fixed in the latest update :)

Hi,

think I found the bug a little while ago but I vaguely recall it being a complex fix. As a result I decided to rewrite the quest system which obviously has some pros/cons.

I.e. in the short term, the bug's going to be around but, in the long term, it'll be fixed along with a number of bugs and will be easier for me to work on, should more bugs crop up.

To be honest, I've not worked on it the last week and a bit. Been juggling other projects.

I'll take another look at the bug later this week and see if it's possible to whip something together in the short term. If not though, will just be a case of waiting :)