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Quentin Yahia

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A member registered Dec 29, 2020 · View creator page →

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After that, the orange cat is the concept of the game that it's an annoying enemy that frustrates the player, so maybe you should keep it.

For the last level, I didn't see any extra difficulty (I did it about 10 times).

Super great game, This game can be marketed with a little more content, there is nothing to complain about, the game feel is incredible and the challenge is present, well done to you!

Great game, at the beginning the game didn't succeed in its "rage game" effect but when the orange cats were there, I hated them >:( the mechanics of the game is well thought out, you can do speedruns, it would be really cool as a detail that you convert seconds into minutes but I'm quibbling here.
Here's my best score :

Ok it's good for a first game jam, there are a lot of things to say, between the spawn of the zombies next to the player, some upgrades that don't work (the regeneration didn't seem to work) and as someone already said the background has no variation so it's hard to see when you move.

To go a little deeper, the camera is not very nice, it should ideally go a little further forward than the player when he moves, since you're on Unity, you can use the Cinemachine plugin which allows you to have a complete and simplified control of the camera, the zombies, in the theory that it does not spawn on the player's screen, are going to be too easy to dodge and besides that's a bit of a problem, either you give a reward for killing a zombie, or you create a special zombie that is threatening, for example a zombie that runs very fast or jumps, the player is going to be surprised for sure and for the wood / stone are not very useful.

And finally, let's finish on the good points because if this comment is long, it's because I really enjoyed your game, you did a good job to make the progression of the resources more and more difficult, the zombies are becoming more resistant, the concept of mixing a clicker / survival is a good idea and even if the game is sometimes incomplete, it's still fun!

Keep going, you'll get better for sure.

Nothing to complain about, everything is well thought out, an animation that may be better but in a limited time, it is clearly superior, especially when a story has been worked and the game design is clean, we usually say we would like more content but there is a lot of puzzle, very satisfied with the game.

Ok thanks for the feedback, I'm going to stick the rocks to the walls a bit more in this case, I have a bit of a rush on the gameplay because of the time but I'm going to update the game a bit after the game jam to remove the bugs. And originally I wanted to introduce an ending after a certain score but again, I didn't have the time.

Really great game !

A little puzzle game that knows how to exploit its mechanics with a little story that goes well, the only problem I had is the sizzling that may be related to the WebGL build, I managed to finish the game, not easy and that's what makes the charm of the game.

Same, like you ask, check mine : https://itch.io/jam/mousejam2/rate/197861

If you can put a little feedback on the gameplay to help me for a little update to have nice little game.

When a dialogue appeared, I had a chance that it was no longer interactive.

Really funny game, well made idea, I just challenge myself to do the level 3 with the first potion level 1 and it was a success, you have a good game. It's a pity not having more level and not having more variety of enemies, having more enemies with different behavior like an enemy that you need to block one time for attacking or the inverse, you need to not block to not take damage but there's a lot things to do with your idea and it was a pleasure to play your game.

Good game, the last level however was simpler than most of the other levels and also more fun just because it was less pixel perfect and less "guided" like the other levels.
The musics were great, I would have liked to have some sound effect.
To go further, I would say that it lacks some particle or special effect to make the game more "alive".

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Hey, i manage to execute your game with your response,
The game would be better if we don't have a chance to crash / freeze when picking an item or using it but I persevered and relaunch your game until I finish it but I don't know if I finished it or he crashed. The game is a bit short for an escape game or maybe it wasn't the end but here's a screen of what I think is the end :

Otherwise, good job everything was working fine if we ignore the crash.

We play as a giant robot that will break the face of a giant crab, just the best scenario, I had a lot of fun.
You can see that the game challenges the player to control the robot just with commands which gives a realistic feel.

Yeah, that's why i want to know the good version, just to have a look.

Same as BakenGamingStudios, I have a bug after the 2nd level.
If this is a first for you, well done but of course it would be better if we had a little more.
Keep it up!

It tells me that the .zip file contains a virus, even my anti-virus says so, I'll pass.

I can't figure out how to run your game, what software do you use to run the game?

Did you see you can upgrade the submarine in the workshop ? It's made on purpose to be uncontrollable to have a better progression in the evolution of the submarine.

Thanks for your feedback and for playing the game.

I'm sorry about the background, I didn't have any inspiration but if the background was a parallax, it might have gone over better. For the bug, I had noticed it but forgot to fix it. Thanks for your reply.

A real surprise, at the beginning I was a little lost with the controls of the game but when I understood, I finished the game quite quickly, I even realized the hard mode so much it was pleasant!

There are some slowdowns in hard mode when there's a lot of cars but super great game when you understand it

Simple and great, small drawback, it is just the lack of indication of what it is necessary to make but we understand rather quickly. That surprised me when the ghost appeared for the first time.

Really good game but damn i got stuck in a invinsible wall at the end of my best run :

Very fun game, too bad it's short.

The game is interesting, It was really fun but it's a pity that the timing on the shots is not deepened, I would have thought that the bullets were going to be like in the westerns movies.

A good game with quite particular mechanics, well done!

The game is great, the only problem I think is the lack of events that we could have to make it more difficult and more fun (For example, the lights that go out), it's quite quickly the turn of the game but it's good content for someone who has done it alone! 

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Salut, je l'ai réalisé moi-même avec aseprite

You're welcome :)

[WARNING] If you don't know how to do it at the beginning, you have to talk to the monsters, scroll with the mouse because there are several answers, I'll fix it at the next update.

[ATTENTION] Si vous ne savez pas comment faire pour le début, vous devez parler aux monstre, scroller avec la souris parce qu'il y a plusieurs réponses, j'arrangerai ça à la prochaine mise à jour.

Hi, you can scroll through the replies (I say this because I've had feedback that they didn't notice the scroll bar and I'll make sure everyone sees it in the next update). Sorry for that.

I think i have found the ultimate ship

Nice game, very addictive.

Idk why nobody comment but it's really simple and clean, the design is good, if you put music, a little description and more mechanics, I would rate 5/5 everywhere but still a good game, don't worry.

Idk why nobody comment but it's really simple and clean, the design is good, if you put music, a little description and more mechanics, I would rate 5/5 everywhere but still a good game, don't worry.

It's a really clean game, the little thing is when i'm on the computer, i press oftenly to escape to close the inventory and i go back to the main menu otherwise, just perfect man

Great game, there's multiple music to not to be bored, becarful, the more worth is the mouse which have a production of 25 and cost 500, the next one is 5000 for 50, it should be 250 production and same for the next upgrade

Ah yes, thanks, the end was pretty scary xD good job, that was fun

A great mini-game, good work, feel a bit empty without sound

It's a good game, music is great, some level are challenging but I think the mechanic can be used to have better game and I'm stuck at a level where I can't move at the spawn with a loud sound so I didn't every level, AI wasn't specially difficult.