spent 40 minutes and during this time was able to complete the game only once, missing one diamond. Level 3 turned out to be very difficult for me. Overall good visuals and I liked the music too.
BorisFromMurmansk
Creator of
Recent community posts
Interesting bug I can't be sure what caused it, you probably thought that the purchased hero immediately gets on the list of those who go to the dungeon however this is not the case and they need to be selected to go to the dungeon. If the model is not loading, it will probably throw an error about it in the console.
I liked the visuals and the main mechanics, but the fact that you can return to the previous level through the doors at the beginning I was very disoriented and I spent two minutes trying to understand where to go, in the end I did not understand where to go on the level with multicolored smiley faces.
In fact, the characters have damage and health, even class affects, but I deliberately hid it from the player to make it so that the player can not know for sure whether the heroes can pass the dungeon. From a gameplay point of view it was a really bad decision, but then the jam theme would have disappeared from the game altogether. Overall glad I liked the visuals
Yes I have a perpetual problem to make the game so that the user was intuitive how to play, and too little time is spent on tutorials. In general this game and had the idea that you can not know for sure that the heroes you send you will not die, in terms of gameplay is a terrible mechanic but I just did not think about it(.
Nice game, battle mechanics implemented very well it lacks only the sound of hits. Judging by the description I should not go to the next stage until I kill 5 enemies, but nothing prevents me to go straight to the final stage, and from unkillable appeared only blue dudes, I'm not sure what was intended. Also the game started to lag a lot after some time on the final stage.









