I like the aesthetics and art. i just think that its too long. walking down this long dungeon system where all the walls look the same its hard to distinguish where i am, where i came from and where im going. bewky linked me an article about subtly guiding the player through levels in my game submission that i think you could use aswell : https://gamedevacademy.org/guide-players-game-design-tutorial/
other than that the game is good, the breakable crates and barrels are nice also seeing the pieces break off adds to it.
Play game
Magical prison dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #406 | 2.424 | 3.833 |
Fun | #445 | 2.424 | 3.833 |
Game Design | #493 | 2.319 | 3.667 |
Overall | #495 | 2.249 | 3.556 |
Theme | #510 | 2.108 | 3.333 |
Innovation | #512 | 2.108 | 3.333 |
Graphics | #564 | 2.108 | 3.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
i think yes
Did you write all the code and made all the assets from scratch?
I downloaded some sounds, everything else is by myself
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