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Delphin Casado

277
Posts
96
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A member registered Jan 07, 2020 · View creator page →

Creator of

Recent community posts

It starts with a very simple idea, which is developed in a super clever ways!
The game is very cool and well made. I can see how addictive the gameplay loop could be... My only problem is that I'm really bad at it, haha! I find it very difficult to anticipate whether the next move will take me onto the tracks or just next to them (skill issue on my part).
Nice baby step tutorial, it explains things very well and effectively!

Beau boulot !

Thank you very much! 

Hey, thanks a lot ! 
Content que ça t'ai plus, merci beaucoup! 

Thanks a lot!!

Thank you very much! With this team, we have participated in about 14 jams since we started in 2020. Over time, we have learned to be very efficient and to organize tasks as best as possible. One of the most useful skills to develop is defining a realistic scope and cutting out features that you feel you won't have time for as early as possible, to avoid producing assets that won't make it into the final game.
Thanks again, glad you enjoyed the game!

An endless version would definitely be cool, and there are lots of things we'd like to add! And I really want to make more music for the game, with different tempos, it was great fun making this first track. Thank you a lot for your comment!

We have lots of ideas about what could be added. What you suggest is very relevant! We can see the game's potential, but we still need to think seriously about whether we will invest the time to push the project further!
Thank you very much!

That's the best kind of comment, haha! Nothing has been decided yet about whether we'll continue the project, but if you ask us like that, I guess we have no choice ^^
Thanks a lot, we're glad you enjoyed the game!

Thank you so much! 

Thank you very much! And thank you for pointing that out to us!

Thanks! That's great to hear! We love adding juice and feedback, and we put as much as we could into the four days: it's not decided yet, but if we continued the game to make it a full release, there would be even more particles and effects, absolutely!

Hey, thank you so much! 

Thank you very much! Yes, synergies are something we tried to push as much as we could! And we were considering adding dashes, but that was cut due to lack of time.

Wow, thanks a lot! We're very glad you enjoyed the game!

Thank you a lot! No, the baron is just part of the final wave that you have to survive, but killing him doesn't earn you anything, at least not in the current version of the game!

Haha, thank you so much !

Thank you very much,  really happy that you enjoyed our game! Absolutely, if we continue the game, there are lots of sounds we would have liked to include, and we will add cassettes and synergies between them!

Thanks!

Thank you a lot for playing, and for your comment! We don't know yet if we'll push the game further, but comments like this warm our hearts and encourage us to think seriously about it.

Thanks a lot for your comment! Indeed, there is no way to heal at the moment. If we continue working on the game, we will think about how to implement this, either through healing after each wave or cassette powers. Thanks again for playing! 

Thank you very much, we're really glad you liked the game!

Thanks a lot!

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Thanks!!

Wow, thank you so much! And thank you for sharing your build, it's very interesting to see it!

Encore merci, et dès que j'ai le temps je testerai ton jeu, hâte de voir ce que tu as fait ! 

Thank you a lot!

Really glad that you enjoyed our game, thank you a lot!! We are very happy with what we have done, and it was great fun making the game!

Thank you very much! We're glad you enjoyed the game :)   

Wow, thank you a lot!

Thank you very much! Good observation: different enemies were intended, but due to time constraints, we only kept the “basic” behaviors. If we continue the game, we will bring back this variety! And yes, I'm really itching to make more music, with different BPMs, it would add a lot, and it was super fun to do!

 Thank you a lot!

Wow, thank you so much!! We're very happy to hear it!

Thank you a lot for your comment! It hasn't been decided yet, but if we continue working on the game, we will indeed add more cassettes. We'll start by adding the ones that were cut due to lack of time, then we'll invent new ones!

Thanks a lot! Yeah, if we take the game further, we'll have some balancing to do!

Haha, thank you very much, we're really happy that you enjoyed our game!

"Coffee goblin is literally me" was also what I said to myself while drawing it, hehe! Thank you a lot! 
We haven't decided yet whether we'll take the game further, but we have lots of ideas. It would be really fun to expand the scope of the game, yeah!

Thank you very much, and thanks for your feedback! If we push the game further, we will focus on balancing the waves, perhaps the last ones are indeed too long. Thank you again, and we're happy you enjoyed the game!  

 Thanks a lot, glad you enjoyed it! 

Thank you a lot! Haha, that's a good strategy indeed, the speakers turned out to be very powerful, yeah!

 Thank you so much! We're glad you enjoyed our game!

Haha thank you so much! Making the music was one of the coolest thing to do on this project, it was a lot of fun to make!