Beautiful game all around. Not much else to say. Visual and sound - 10/10.
Not fan of 1:1 resolution, but I can see it been nostalgic to some. For me - questionable at first, but probably results in better overall vibe of game.
Controls are great, got stuck once (when spawning portal in bottles room), but was lucky to check controls on itch page before starting game :D
Gameplay is nice and relaxing, while you know what you doing. Good balance between not forcing player to run around for too long and not making it too easy.
I didn’t notice one of portals and was VERY confused about why you want me to craft 99 of thing that crafts by 2 at time :D Took me shamefully long to find portal that I missed. Got to end as intended after that.
But, that got me thinking. What if I did craft that thing 50 times to get portal open? :D Will I get rewarded for perseverance or shamed for missing something obvious? I tested it and sadly, none of those. Oh, well, I wouldn’t expect anyone to run for 30 minutes just to test it fair way. At least I hope noone would xD

Good game, was fun :)
Bugs noticed:
- Items are not aperaing in front of a player, if picked up too close to source
- Got stuck in bottle room during opening portal. Probably, standing too close to it in a process
- Game crashes (win version), if multiple portals are used at same time.













