Disclaimer: I hate horror games :D
Intresting concept of visual limitation combining with horror element. Can’t walk away from red monsters, sometimes just have to stand and hope for the best :D
Great visual and sound design, fits atmosphere really well. Tips, icons and text break immersion a bit, but not critical.
Monsters are reasonably spooky, bonus points for not having screamer game-over (keep disclaimer in mind)
Minor bugs noticed: Didn’t get checkpoint before room with big door (assume there is one), timer of lost progress at load seems to be wrong (try loading right after loading). Also was stuck at handrails corners a few too many times, but that’s possibly skill issue from me. No major bugs noticed.
Overall, was fun, didnt finish. Alt+F4’ed after failed to fit into (I assume) final door. Died 3 times before that :D