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(1 edit)

Only upgrades currently present in game are from level-up (blue bar under health bar)

Weapon auto-attack is based on enemies present within attack range. I agree that it’s not intuitive, but it was designed that way, since initially there was ranged weapon option planned.

Glad you liked sprites, it was my first real-ish experience with pixel art. As for background, it’s not perfect, but I prefer it over flat color. In ideal world, I would prefer to have some kind of objects laying here and there to visually anchor player’s position in arena.

And thanks for your review :D