Hi, thank you for your comment
Balance goal was to make button mashing non-trivial, so player feel engaged to mash harder. Seen some people play it, I can safely say that goal is reached.
On other hand that might get a feeling that it’s overwhelmingly important part of gameplay, specially at early stages of game. We tried our best for that to not be actual case.
And some players just hate ButtonMashing (reasonable and understandable), can’t do much with that.
Glad to know you still had fun playing