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(+2)

A really good vibe and art direction. However I feel like the whole button mashing resolution for expedition does not really help the gameplay. You seem to have designed an interesting system with the item mechanics but from a new player perspective, it feels like only the button mashing matters.

Anyway it was a good experience. Well done

(1 edit) (+1)

Hi, thank you for your comment

Balance goal was to make button mashing non-trivial, so player feel engaged to mash harder. Seen some people play it, I can safely say that goal is reached.

On other hand that might get a feeling that it’s overwhelmingly important part of gameplay, specially at early stages of game. We tried our best for that to not be actual case.

And some players just hate ButtonMashing (reasonable and understandable), can’t do much with that.

Glad to know you still had fun playing