Hey there. Sorry for the inconvenience.
This is a weird bug i've never encountered. Could you please provide me with some info like :
- Web browser used
- Native resolution of your computer screen
Thanks.
An interesting game that suffers a bit from it's rough edges.
It remains quite promising for a first submission.
Keep up the good work.
Thx for the feedback !
For the camera controls i completely agree with you however i realized that a little too late during development. This game went through multiple direction, and the current version is the result from a rush in the last 3 days of the jam. Sorry about that.
I'm a little sad that i couldn't showcase all of HiddenGhillieDhu work done for the Jam. Initially this was meant to be a Kirby-like platformer where the slime would absorb power-ups to gain certain abilities.
A really impressive game from the level design to the care put into little details (the larvae character was a fun touch).
Incredible work on the aesthetic and the enemy AI especially, especially those Flies (It was a nightmare to deal with *sweat*)
Here's a few observations and/or questions i had :
In the end, it was a really enjoyable and beautiful experience.
Well done.
Sorry about this, it is indeed a big issue right now. I will update the game description asap to try to mitigate the problem.
The game uses 3 terminals with specific functions :
The idea was to make a guessing game where you must guess the team position and guide it to the destination based on the interaction with the Recue Team. Which required tou to navigate back and forth between the terminals.
A really good vibe and art direction. However I feel like the whole button mashing resolution for expedition does not really help the gameplay. You seem to have designed an interesting system with the item mechanics but from a new player perspective, it feels like only the button mashing matters.
Anyway it was a good experience. Well done
Hey there, thanks for your feedback
The initial idea was to make a something similar to guessing tabletop games like "Guess Who ?" where you must use deduction to find where the team is and guide it to where it should go. So this was done by design.
Sorry about the lack of explanation of game mechanics, we kinda rushed to be able to ship the game for the jam so it is missing a lot of quality of life features.
Hey there, thx for the feedback.
This is mostly a mistake on my part where i kept a scrapped mechanic with the whole inspect mode of items. this was meant to be used later to implement a discount tag or an expiration tag on product that you could search for. which would have affected the end results or make you lose time.
Sadly we lacked time and experience to make a proper game out of it. Will strive to do better next time