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Orginally this doesn't look much, but actually this feels like one of the better "multi-tasking" games this jam in terms of playability, and that says a lot. The gameplay is very smooth and clear. The three different types of minigames are nicely balanced and help the gameplay a lot. The house is quite big but thanks god you add a running feature to the dog and it make the game so ncie to play. I found it a bit difficult to get into the attic with both running and walking strangely enough, but generally, it's quite quick getting from place to place. The difficulty is quite high, especially for the third day, and I do lose a few runs to that. Good job!

For a big criticism, I think it's very annoying to have the number of distractions starting at 1, where I don't think there is any distraction present in the game at that moment. It just made me run here and there trying to find that "missing" distraction. I also think both the stove and circuit box minigame has quite clunky controls, where it's quite hard to precisely place the cursor on the place where you want it to be, and the E button is not working for a quarter of the time.

Anyway, this is a surprisingly nice game! Well done!

You have no idea how thankful I am with these in depth reviews. Thanks a bunch for all the points. Difficulty at the last day is 100% too hard, and to be rebalanced for a next iteration. Fair also comments about the distraction management and the minigames, I also agree I need to polish those more so they are *crisp* and feel good. again, thanks for all these points, these ar ethe kind of feedback that really helps me grow as a developer.