Super cool concept! Initially I was stuck on the tutorial but after reading the comments, I got the object/cooldown. AFAIK, there isn’t any indicator what the current object is, and there’s an invisible entry between the last two so hitting C doesn’t change anything. I really struggled getting stuck on the walls, as others have mentioned. Still enjoyed it a lot, really clever idea with the cool down.
Play game
Clean Code's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #573 | 3.211 | 3.211 |
| Audio | #1098 | 2.526 | 2.526 |
| Overall | #1190 | 2.544 | 2.544 |
| Gameplay | #1207 | 2.421 | 2.421 |
| Enjoyment | #1223 | 2.526 | 2.526 |
| Visuals | #1364 | 2.421 | 2.421 |
| Theme | #1481 | 2.158 | 2.158 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
With trouble arises on the PC(in game).
What code and assets did you not make from scratch during the jam (if any)?
I mentioned them on the game page.
How many people worked on the game?1
Comments
Interesting concept, very hard to understand what's going on, but interesting for sure! Figuring out what was going on was part of the fun i guess, but might need a bit of balance and playtest. Also the character controller could use some more work, feels a little bit slippy and the player gets stuck. A nice concept overall!
It took me quite a while to learn, but once I understood it, I really enjoyed it. The level design is well-crafted, and the game concept is amazing!
Very unique concept here! I like the idea of mixing a classic gravity type of platformer with the theme and ideas of coding and a computer. I did unfortunately get stuck at one point where I couldn't progress even with resetting. I just couldn't make the jump across. But I think the foundations here are really great if you wanted to continue working on this post jam! Nice job!
Some creative mechanics in this one! Keep up the good work!
Unfortunately I couldn't see the whole screen in the WebGL-version, so I didn't make it very far, but I liked the weird gravity-reversal thing, going on!
The full-screen button is working fine!
I think the issue is the ratio is too narrow. I only tried the browser-version, so it might be just the webGL-build. It seems that the width to height ratio is smaller, compared to how it looks in the screenshot you added.
20% of the left-side and 20% of the right-side are not visible, when I play it.
Hope it makes sense :D
I couldn't even complete the tutorial, haha. When restarting the game, it only resets the play position, and not a complete restart.
But I like the idea behind the game, great job with that! :D
Bravo, it's fun to play with gravity! (comment wrote by my kid using a translator^^). Keep up the good Work! Did you try Agry Shapherd?
That's a challenging little puzzle platformer you've got there. Interesting mechanics.
Cool idea, but i've got stuck on the tutorial, after punching the F block and getting the box, I couldn't make the jump to the other side, the idea for the mechanics is nice, just that I think you should work on the difficulty curve, also when pressing R, i expected for it to reset the boxes aswell. Also I recommend adding a physics 2D material to the player, with friction set to 0, that way the player won't get stuck on walls, would make platforming feel better
An interesting concept, but the mechanics were a bit hard to get ^^'
Interesting Concept, I was a little confused, but I like the art style and vibes!
Clever concept. It’s quite difficult to understand what you have to do though. The third level wasn’t really playable with a grey layer obscuring everything.
I liked the complexity of changing the gravity direction! Cool game!
Cool Music! Unfortunately I couldn't figure out how the game works




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