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FrostSTeeL

42
Posts
9
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2
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A member registered Feb 12, 2025 · View creator page →

Creator of

Recent community posts

Cool game! I like how it sprawls a lot!

Thank  you so much for your valuable feedback, other people pointed out that i should optimize that part too, when the jam is over, that going to be the first thing to fix! Im glad you enjoyed it! Music is pretty neat too, wish you could hear it!

Thank you so much! I will probably update the game after the jam, i will probably add the boss fight :)

Hollow Knight is definitely an inspiration, but i don't think any game did the no dying, just teleporting mechanic. My personal favourites are Celeste, Ori 1 & 2 and Blasphemous.

Thank you so much! I have further plans for  the game after the jam is over!

Thank you so much! I am planning on adding the necromancer fight after the jam is over!

Thank you so much! I am planning to update the game once the jam is over!

Muito obrigado(a)! Adicionar a mecânica de vidas iria contra o propósito de se encaixar no tema da game jam e, no meu jogo, você não morre; apenas se teletransporta para outra região!

Thank you so much for the feedback! 

Thank you so much! I planned to do some funny stuff with the Shroom guy, but as i was coding him, my friend found a game breaking bug and i had to stop developing him and had to fix the bug before the deadline. After fixing it, i was just too tired to continue working on him so he just sits there, silently, menacingly... Thank you for your kind words!

Really nice development for a week! I really enjoyed the sounds! It really gives "i need to manage my resources" vibe! Good work!

I would love to get an honest feedback and rating! 

https://itch.io/jam/brackeys-13/rate/3339998

I'll check out yours soon, here is mine:

https://itch.io/jam/brackeys-13/rate/3339998

Hey! Glad you enjoyed it! And it made me really happy that someone shared my game! Thank you so much!

Thank you so much! 

Props to you for writing this in scratch! Good job!

It is a nice idea to mix Flappy Bird with Bullet Hell mechanics! Had fun playing it.

Thank you so much! Im really happy with how shifting levels worked out as well. Wish i had more time to add the things i wanted to add too, i will probably add them when the jam is over!

Thank you so much! Im really glad that you enjoyed it!

Thank you so much!

Thank you so much! Yeah i want to work on the boss battle at some point!

Great job! I loved the "bullet time" mechanic, attacking need a bit getting used to but after you do, game is hella fun!

Enjoyed the game! At first i thought oh a nice take on flappy bird but then there was so much more depth! Ending made me chuckle :) 

Thank you for the great feedback! I was going to disable the collider until spikes were 15% visible but sadly ran out of time. I will update the game after the jam is over, probably will work on the boss fight as well. I am excited to work on it too but i need some time off for now :)

Loved the duck voice btw! :)

Thank you so much for your kind words! I really wanted to keep developing but the deadline came before i could do more. When i first started, didn't know how the checkpoint system would work/feel but i guess it did work alright :)

I want to keep developing this game so there might be updates after the jam concludes!

Really cool game! I enjoy multi-tasking games and this was really well put together!

Thank you so much for your kind words!

Thank you so much!

Really nice game! I love that you need to sacrifice something to gain something. Love the visuals and the music! 

Thank you for your kind words!

I liked the complexity of changing the gravity direction! Cool game!

I am wondering myself too :) I might work on it just to see how it will go! Thank you for your kind words!

Thank you!

Brewing part of the game is really cool!

Now that I think about it, it would be a better option to mark certain blocks to enable the using of Looking Glass. Thank you for the idea! :) 

Thank you!! It means a lot! Yes it is  my first public release, i've been developing games for over 4 years now, always wanted to join a Jam and i guess it felt like the right time!

The Looking Glass materializes the transparent platforms, you need to press E after picking it up and platforms should be visible on the screen.

Im glad you enjoyed it and beat it!

Thank you so much! These words mean a lot!

Thank you! <3

Hello and thank you for your valuable feedback! I designed the game just like you said at first, but my play testers kept asking what do I do? Why am I here etc, When I added the dialogues they went away, to be honest I kinda feel like you do too, but the control group needed this.