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A jam submission

Game dev storyView game page

Submitted by bartosz.mazur90 — 22 hours, 1 minute before the deadline
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Game dev story's itch.io page

Results

CriteriaRankScore*Raw Score
INNOVATION#941.5311.531
VISUALS#951.6251.625
THEME#991.6331.633
OVERALL#1081.5311.531
THE EXPERIENCE#1141.4611.461
SOUNDS AND MUSIC#1211.3131.313

Ranked from 128 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Man I tried so many times haha. I found it quite difficult but a really fun experience anyway. I love the visuals. I liked the sound effects. Tighter controls (like the leap should really make one leap) and/or shooting the puzzle pieces adds them to your inventory not destroy would be my minor suggestions to experiment with

Submitted(+1)

I really like the concept and the mechanics of this game, it is really well thought. 

It's a fun game but a little bit slow at the beginning because of the upgrade system. Perhaps with more shorter levels and upgrading as you complete the level the experience would be more compelling.

It's a really good game, congratulations!

Submitted(+1)

The Idea and visuals are really cool, love the puzzle pieces and the way they move around. great job.

Submitted(+1)

The start is a little slow but once you upgrade anything it instantly pick ups the pace.I always had a thing for games that have upgradable parts in them and this is no exception,the upgrades are useful and have nicely balanced prices.The graphics are also nicely done.

It's a fun game.

Deleted post
Submitted

I liked this project but, it just takes too long to get anywhere. I never ended up finishing since I spent about an hour just trying to finish the platformer game, as it just felt too grindy. Overall, I liked the concept the animations were nice, and at one point I was thinking, "I don't need this puzzle piece, wouldn't it be cool if I could just click on it and it would go away?", and I did that, and it did! Wow, not really a necessary feature but you thought people might do that, great attention to detail!

Submitted(+1)

Nice game, the concept is great! the only thuign im missing a bit is a discreet backroudn music. Keep up the work, very well done!

(+1)

I like the art style and the animations, the sounds was creative, the game have a nice tutorial and the gameplay is smooth.. But there's time when I need one color and doens't spawn even when I collect other pieces..

Anyway, very good game, congratulations on your entry for this gamejam :D

Developer (2 edits) (+1)

There is option to shoot puzzles so other can spawn, but I shuld have mention it somwhere :D thank you for feedback :) I added this to description in bold so people who didn't play it yet had better chances.

Submitted

Interesting game concept! Feels really good to play! :)

Submitted

The idea and art was nice, but I was very lost in the beginning. I think that if you were to have made a "Tutorial" level, rather than text, it would of been alot better for new players. Again, very cool and original concept! :)

Submitted(+1)

This game is so creative and fun! I was kinda lost in the beginning, but after reading how the game worked, it was easier to play. Nice graphics too, I loved them! ^^
Congrats on your entry!

Submitted(+1)

very polished and good game, blast to play. beginning with no upgrades available movement and collection seemed very hard and frustrating but after a speed upgrade or 2 the game starts to shine more. very well done.

Submitted(+1)

Game is really polished, the upgrades work well to increase the speed of the game, and the puzzle pieces with little faces on top are really cute :). I feel maybe it has a slow start to it, bcuz after you get few upgrades game suddenly starts to be lot more fun and fast.

Submitted

I really like it, it's a very creative and interesting game!

It took me a while to figure out how the game works but after I did it is pretty fun. Maybe too hard though because I couldn't complete more than 3 features

Submitted

Great idea to convey the frustration that many of us feel when making a game! Having to keep up with a time crunch.

I didn't understand the purpose of "jumping" and I wish that I could move just a bit faster. It just felt a little *too* frustrating to chase the pieces. Though I know that is part of the point.

Love the artwork!

Developer

When you fail your first or second project you should have enough exp to upgrade movement speed :) The idea for the jump was to give a player a way to catch puzzle before it runs away, it's a bit faster than run, but has a little slowdown at the end. Also there are upgrades for taming puzzles so they let you closer before running :)

Submitted

The character control seemed to heavy, and it's a little frustrating when you are chasing those puzzle pieces and the control is not responsive. The art and idea were nice. Good job!

Submitted (2 edits)

I love the idea of it, it's really cute and fun :D 

but it lacks of balancing...