Hoo Roo!
I'm one of the judges of this game jam and was assigned your game! As such, I've been tasked with scoring your entry based on the five criteria of Theme, Gameplay, Presentation, Engagement and Polish. While I can talk about these aspects, I cannot showcase the scores given, so please don't expect to see any numerical number tied to your entry in this post.
I chose to record my gameplay of each game I judged and post up both the video (after it goes live) and a small write-up I've done for your game. Hopefully both will help your continued growth as a developer in some way! Thank you for sharing your creativity, drive and experience with us, as every game has something wonderful to share with the world.
To start, the video! (You may note that some parts were a bit cut. Lag in the recording made it so I had to cut some bits, sorry!)
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This game was obviously someone's early try at using the engine in question and it shows in the overall presentation. Maps were large and empty, with wrongly used tiles here and there, and yet despite that it was an interesting little game with small flourishes that made it memorable. The writing was a particular high point of the game, with four characters who play off each other reasonably well. I will note that there were some weirdly written lines, but as a whole the writing was pretty solid when it came to story and characterization.
The gameplay was decently balanced when it came to battles and items. What I found hidden around the library came in useful and the equipment found was pretty good in both how useful they were but also when and how they were given. Thought was obviously given in the various skills you unlocked. The crystals being stores was interesting, though unlocking new items through progression would have given the game a bit more depth, especially if certain crystals gave specific items for battle, giving multiple playthroughs a way to be more strategic in which crystals you go after first.
Overall, while it didn't touch on the theme too much, and the game had some faults in the presentation, it was a fun little game and the ending twist was pretty cool. Keep up the good work, dev-chan! You did great for what appears to be one of your first games. You got some fun ideas and I look forward to seeing more of you in the future~
