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A jam submission

Shadow RivalryView game page

Submitted by Fabricio Dalenc (@sunsetvibes) — 11 hours, 36 minutes before the deadline
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Shadow Rivalry's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#63.0833.083
Experience#82.8752.875
Storyline#92.5422.542
Overall#132.6882.688
Innovation#302.2502.250

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • The game has good visuals and plays pretty well, the shooting in the game feels good and impactful although sometimes the player can block the camera in some angles and I felt the gun balancing was a bit off with the rifle feeling much superior. The shotgun felt quite underwhelming with both its damage, and impact while also having the reloading drawback. The weapon switch controls could be switched up to number keys rather than right arrow key as it is more universally known

Tell us about your game!
Embark on an epic journey and face a challenge like never before in "Shadow Rivalry"! An exciting game that combines intense action, captivating rivalry, as you face endless hordes of shadow creatures emerging from mysterious portals.

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Comments

Submitted

looks pretty nice, map could be better for this style of game, maybe with like a fort or a second floor area or something .. first time i didnt know how to switch weapons .. its right arrow... many games use 1 or 2 or E or F or mouse wheel or Tab .. but whatever

Developer(+1)

Thanks for the feedback, I'm redoing the game and added this base system with a space environment, I also adjusted the weapon controls to the 1,2,3,4 keys which is really much better.

Submitted(+1)

Hey , It's still have the freeze screen at the beginning , i Can't access your game !

Developer

Thanks for the feedback, this also happened to yours when I tested it here, it gave a download error, but I tried again letting it load for longer and it went past the loading screen, this must be because itch.io loading a WebGL can set something that It's browser heavy on itch.io, but in general it worked for everyone who tested it even on weaker computers, just let it load a little longer and then refresh the page if it freezes while loading.

Submitted(+1)

you know on many other game entries , especially using the unity engine , i noticed the loading screen taking too much time , 

and i think i noticed others having freezes too !

could it be that ;

i used the unreal engine .

Submitted(+1)

the game is good in terms of logic, but the playing keys are very confusing, otherwise the map is a bit tiring, but the characters and creatures are suitable for the game

Developer

Thanks for the feedback, there really wasn't time to make a tutorial screen explaining the controls, but in general they are common movement settings in any TPS game, there also wasn't time to add more scenarios, I had created 8 screens, but in the last one One day I had to remove it and leave just one screen because I had problems with WebGL and I wouldn't have time to polish everything, which could cause a lot of bugs.

Submitted(+1)

I really like the artstyle and the fact you managed to make a working fps in such a short time frame is quite impressive in itself. Some things to note if you are planning to improve this after the jam - I would really like an enemy indicator ui op up when the enemy gets behind you, a lot of times I was oblivious about them and they just sneaked right up. After like wave 3-4, the game became quite boring to play, although that might be just me :P but I would really like some variations in the enemy type and maybe environment.

Overall, quite an impressive entry.

Developer

Thanks for the feedback, yes, adding an alert when the enemy approaches I had prototyped with a shader that had problems in WebGL, and I ended up running out of time to redo it. I'm recreating this entire game with improved graphics, diverse scenarios that take place on planets and creatures and monsters with different types of movements such as spiders that climb walls, centipedes, creatures that fly, among others.

Submitted(+1)

Pretty fun, and really simple. Felt fairly polished which was nice, though it could have used a few more finishing touches, but it was all around well made.

It does get a bit repetitive, but I actually find these kinds of games enjoyable for a good while. Good work!

Developer(+1)

Thanks for the feedback, yes there was no time to polish and I had to cut things that I considered important to try to break the monotomy of the hordes, but I had to meet the delivery deadline or end up breaking up and not being sent XD.

Submitted(+1)

i appreciate your work! Good job ♡

Developer(+1)

Thank you for your positive comment ♡, it was a lot of work, I have been working with TPS games for a long time and this helps me create something quickly, but it is still very tiring and laborious, even more so when we have to compile it to run in the browser.

Submitted

Your welcome ♡

I'm glad you learned something from joining this game jam, keep up the good work! 

Submitted(+1)

Wow, an amazing graphic and works good. Great performance and good fit for the theme!

Developer(+1)

Thanks for your feedback, I was surprised to see that Unity managed to compile something that I believed wouldn't be playable in the browser XD.

Submitted(+1)

Graphics are really good. It gets a little repetitive after a while, but it's a really good game.

Developer

Thanks for the feedback, it really wasn't possible to create as many variations and changes to the structure of the game as I wanted in each horde due to lack of time.

Submitted(+1)

It's a shame that you can't choose your character, but overall it's not bad. Monsters are very funny :)

Developer(+1)

Thanks for the feedback, I had to remove the choice of characters to give me time to finish within the deadline, but I'm already adding this in the new version I'm making.

Submitted(+1)

Ora ora, então temos outros brasileiro por aqui, eu nem fazia ideia kkkkkkk (bom, eu acho que é, se não for, desculpe-me pelo engano).

Os gráficos do jogo são muito bonitos, eu gostei bastante de cada detalhe, infelizmente não pude os apreciar em seu máximo devido ao meu computador, mas isso não foi problema algum, pois tudo que vi estava me agradando bastante. 

O sistema de tiro ficou incrível, a movimentação ficou muito boa e os controles ficaram ótimos e responsivos, só me ocorreu uma espécie de bug quando fui testar seu jogo pela primeira vez, não sei ao certo, mas mudei as configurações de ultra para mediano e quando fui iniciar, o personagem simplesmente não andava, ele mirava, atirava, recarregava, levava dano, mas não andava de forma alguma. Depois desse acontecimento, decidi recarregar a página e ai sim consegui me movimentar normalmente.

Eu não sei se sou ruim mesmo ou é algo do próprio jogo, mas sinto que a dificuldade aumentou bastante a partir da 5°/6º onda.

Em geral, é um ótimo jogo com uma proposta interessante, não sei se você pretende continuar e expandir para uma versão comercial, mas o seu projeto tem bastante potencial.

Developer

Olá, sou brasileiro também.

Obrigado a parte gráfica é meio que a minha especialidade em jogos, o que foi difícil foi fazer rodar tudo em WebGL.

Eu também tive um problema na primeira vez que carreguei, não sei se é um problema de carregamento no Itch.io pelo jogo ser pouco pesado e demorar bastante tempo para carregar tudo na primeira vez.

Haha eu tive feedback de pessoas falando que chegou na quinta horda e ficou dificil e de pessoas que salvou e disse que não teve dificuldades kkk...

Acho que vai muito da sorte do que os inimigos spawna de item quando são mortos, se eles não entregar o item de tempo a coisa fica uma loucura e temos que se jogar no meio das hordas para tentar pegar o tempo.

Agora se eles soltam muitos itens de tempo ai fica bem fácil

Submitted(+1)

Very nice graphics!!!

Developer

Thank you very much!

Submitted(+1)

I enjoyed the first couple of levels - it reminded me of a VR squad game i played last year, had about the same vibe.

After round 5 it became a chore real quick. Kite them, shoot them, clear. There was not much fun to be had at that point. 

Overall a very good entry. Visuals, music, UI were all just very good! 

Developer

Thanks for the feedback, yes I had some problems on the last day of shipping, I had to redo a lot of things and I couldn't polish the gameplay halfway through the game.

I intend to convert it to VR, and another version for desktop without the problems I had with WebGL

Submitted

Yes, VR would be awesome with your game, do it! :D

Submitted(+1)

Fellow wave-based survival shooter dev!! Was seeing the twitter posts about this game in discord. So I've seen the stages of development haha, Idk about others but gives me left for dead vibes with the characters setup. This has the pickups system that I just couldn't implemented in my game (similar survival shooter) The one catch I would have is that the shooting/movement system feel too 'advanced' for the game style. It could be more 'arcade-y' imo

Developer(+1)

Thanks for the feedback friend, wow what a lot of work it was to have to create light characters that weren't heavy in WebGL, apart from the effects and the toon look that I applied which was completely destroyed in the version of Unity 2022 for WebGL, which saved me in the last one The day of submission was Unity 2023, where I managed to load all the Shaders, although I had to redo many things where others were left out, such as the selection of characters and other scenarios, as well as dialogues using Audios that I had made and didn't have time to add.

I intend to refine the gameplay.

Submitted

Oh Okay Okay, Glad you were able to make the submission.

Submitted(+1)

The game has excellent graphics, the game is addictive, there are some aspects that I would like to improve, for example, there are prerequisites for choosing a character, but this has not been implemented, I also want to fix the lack of ammo in the game. And I would like to see a more expanded plot, since no matter how much you shoot at Aliens, nothing happens. But overall I liked the game!

Well done!

Developer(+1)

Thanks for the feedback, it really ended up missing a lot of things that I had planned to add but that wouldn't take time and would ruin the performance of the browser game, I started working on an improved version without size limitations for the desktop with more enemies, animations and cutscenes, in addition to the addition of character selection and unlocking, purchase of clothes with points collected in the game, varied weapons, worked scenarios, more balance in gameplay, among other points.

(+1)

Show! Parabéns Fabrício!

Developer

Vlw! Muito Obrigado!

Top!!

(+1)

Muito dahora mano, parabéns Fabrício!

Developer(+1)

Obrigado!

(+1)

MUITO BOM!! 👏👏

Developer

Obrigado!!!

Top Fabrício 💪

Developer

Vlw, Obrigado!!!

(+1)

Top!!

Developer

Obrigado!!!