Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

vadym123

59
Posts
1
Topics
3
Followers
A member registered Aug 20, 2023 · View creator page →

Creator of

Recent community posts

(1 edit)

Я думал что у меня плохой день, до того как открыл это, тогда мой день действительно стал таким. Это было действительно сложно. Хотя алкаши в моем дворе такого исполнять не могли и близко. Понравились различные прикольчики в окружении: сигнализация, свет загорался в окнах и тд. Игра весёлая но мои нервы слишком слабы для такого веселья... (та лопата...)

GAMEPLAY (Tutorial in the game description)
https://drive.google.com/file/d/1E50QxZN-K2FjLAAJO85PBsFgQeotswZz/view?usp=shari...

The game was posted 5 minutes late. The build was also sent to you by email contact@indierevolutionexpo.com. Here is the link to Itch https://vadym123.itch.io/miniman

plz

There are indeed some bugs in the mu revival function that we did not have time to fix. Thank you for your nice review and for playing our game :)

Ok thx

There are cutscenes and achievements here. This is what I didn’t see in one of the games I played as part of a jam. This is very good

An interesting idea, I would make character colliders where you can run more, I was a little uncomfortable because I was jumping when I had already started to fall (maybe I’m just a noob)

Ha ha ha, the sound of the hit is so funny, I love it.
Changing the volume level does not work. I made it to the third wave. 

It's a shame that you can't choose your character, but overall it's not bad. Monsters are very funny :)

I don’t understand why everyone is complaining about the balance, you just need to make a fiery mage for a donation and everything will be fine :)

It was fun playing with a companion in my head (split personality) :)

Wow, you voiced the lines. Is there a level 999 skeleton waiting for us at the beginning? It looks like I have problems with light, I see almost nothing and therefore it’s difficult for me to notice the skeleton (I see it in frames when the camera goes beyond the textures)

I like the game menu. I wonder what the points I get for a hit depend on, I just constantly get a different number of points

I like the game menu. I wonder what the points I get for a hit depend on, I just constantly get a different number of points

I spent a lot of time on this and have no regrets. If you beat the game, you can spend many hours in it with me, there is also multiplayer.

I love StarCraft. It was nice to see RTS at this game jam. The game is well made, I enjoyed playing it

I click on different numbers but the attacks don’t change, can you tell me what I might be doing wrong? The game looks good, if I knew how to change the type of attack I think it would be fun. Please write what could be the problem with the fact that attacks do not change using numbers not on the keyboard or on the numpad and I’ll try to play again

it would be cool to add game acceleration and not have to press escape to make the selected ability inactive (maybe I just didn’t understand the controls)
It must have been hard to program. The game has a lot of variety of weapons and abilities, it's very good for 10 days

Wow, this looks really good. Probably the best graphics and animation on this jam(I didn't have time to play all the games)

I don't know why, but the game displays a little strange for me. Looks good for a first game

But everything else is done very well (I especially liked the visual effects. I’ve never worked with them, so I can’t imagine how difficult it is)
This control drives me a little crazy, like I'm driving a car :)

This fascinating combination of shadows and light creates an immersive atmosphere reminiscent of spy vs. spy games. The game inspires with its unique approach to the use of light and shadow in gameplay. It's a really great way for characters to interact. Your game definitely deserves praise for its original concept and interesting gameplay

Sorry, I didn't mean a bug. It’s just that the main character health is too much for me

Minimaps were definitely not superfluous. I sometimes got lost and couldn't find the base. Glad you liked the day and night changes. Monsters really get very aggressive at night:]

Thank you for playing our game. It's very nice to hear something like this. Thank you :)

Thank you for describing your survey in such detail, and for playing a fun game. Unfortunately, we ourselves notice the low level of the graphics. I did it without having any experience in drawing, but we thought that it was better than graphics from the asset. 


The fact that you couldn’t beat zombies may be due to the fact that we didn’t have time to fix a bug related to revival, every time a player is revived he loses the ability to eat, build, shoot, throw out objects. You need to either restart the game after death or try not to die:)


The controls are described in the game description, is there something missing? (we understand that it should also be in the game menu, but we didn’t have time)


The main goal is to survive as many nights as possible, after each night your companion flies to you by helicopter, drops off supplies (unfortunately, the possibility of dialogue or trade with him was not added due to time restrictions and the fact that a multiplayer game is much more difficult to do than a regular one )


I agree that the pause menu where you could adjust the sound and music is missing

I forgot to upload the Windows version to the game page (I didn't think anything would break)...

I had the same problem with the flickering stripes between tiles. This video helped me.(perhaps this problem is visible only on my computer )

You made me roll on the floor laughing, thank you. Funny game

You have made it so that when the text does not fit into the screen, "..." is shown on the screen. I will remember this and add it to my future games. 

It seems to me that the animation problem can be fixed by resizing the colliders. I had a similar problem (when a character stands and plays one animation or another, although he continues to stand). It was all due to the fact that the character had two colliders of the same size that interacted with the environment, but only one was responsible for checking (whether the perchonage was on the ground)

I like the sound of gunfire.

I also had problems with exports... In my game on the Windows version, everything is fine in my game, but when I uploaded it to itchio, the leaderboard stopped working.

Am I immortal?

The controls are a bit complicated. Thanks for explaining it in the game.
At first I decided to skip the allowance, but then I regretted it :)

If you wrote the soundtrack yourself, then I'm ready to tell you that it's a masterpiece

My record is 50. The idea is cool, but my companion rather does not help, but works like ballast :)

It's hard to play with yourself :) The game is cool

Why does the leaderboard open while I'm playing? If you make the range of the bullet smaller, it will be fine at all

The game has quite a lot of features that are implemented in just 10 days. The only game that has leveling (I haven't played all the games, I could be wrong). Experience 5/5

I like the dynamics of the game. Did you make it yourself or asset?