Results
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
Although i did enjoy the gameplay in this game in some areas it did feel a bit lacking. User experience could drastically improve with some improved ui and maybe more abilities in the game. The game fits the theme well but kind of only ticks the box for the mystery companion.
The different characters and attacks is cool but some of the AI health bars were inconsistent it looked like some have same as player, while some weren't visible, and some were rotating with their characters while others didn't. There was also a lot going on in terms on screen space especially with the text on the UI which could be toned down.
Tell us about your game!
Darklight Duel is a rivalry and ally themed game modeled after the idea of older flash style games recreated in a top down Unity approach. Hence, simplicity is the focus. Levels automatically advance based current enemy pathfinding AI. Player allies have a home turf advantage and can stack their pathfinding AI across levels. The player must survive as a knight fighting against certain targetable enemies. Enemies and the player both increase in their health and strength stats as the levels progress. Additionally, more ally towers are unlocked every 10 levels up to level 100. The player's magician ally will animate when their ability slider is charged to 100 and their enemy attack is used. A local scoreboard on the bottom right corner displays the top 10 players from using that application.
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