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Joymagine

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A member registered Apr 04, 2022 · View creator page →

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yep the canoe is really not as good as i would've liked .. and the map definitely could be better designed.

Thanks for the Feedback!

yeah i wanted the canoe system to be a bit better but i had to rush make a thing lol.. Roary the Crocodile definitely should be faster and more aggro and i might add he has like a tidal wave attack or something...

Thanks for the Feedback!

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oh i had another idea.. lemmings had like a radar minimap.. is just like a radar with blip for the places of the chickens....

and it would kinda fit with your spaceship theme..  altho not exactly knowing where they are is kinda cool too..

maybe it could be like a random upgrade that drops when u kill maybe the tesla turret?? .. like it drops a microchip thingy or something and chicken has to pick it up and bring it into the ship .. idk minimap might actually ruin the feel of having to keep track of where they are too idk

nice ui this is cool stuff

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uh sry guys ... its basically trash right now its just what you can see lmao ... >,>  .. i thought i would have an extra day or 2 before the jam ended... ... oops. ... i wanted to rush and complete some more of it last night but i was like tired... i did work on it a bit but its like the framework of code...

game is awesome good luck

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yeah tutorial missing info .. hmm the hitboxes could be a bit better they seem cheap sometimes... something with not being able to place the pipes to redirect bullets ... u cant place em on the spaceship .. feels lame.. but maybe it makes sense ? as a player it felt lame.. i wanna place pipes on or under the ship...

and then... also when the ship is gone and u got chickens.. hmm stopping them under the ship at first i thought it was gonna squish em .. idk if thatd be too brutal ... its actually feels cool to keep them there too... maybe mark it with like a smoking flare with a circle like its a always safe zone ??? ... or u put like a bloody splat mark on the ground to mark its squish zone?? 

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well at first i didnt know what was goin on.. and then i figure out to rotate lol .. then i didnt even realize it tells you where and when the chickens come from til after i got like 13 score i think it was (me being oblivious to actually nice ui )  .. then i was like ooh.. i felt i can totally get more if i try harder lol game was coool

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4 Gameplay love Lemmings kinda game .. i got compelled to get highscore .. could be better eventually

5 Theme is cool .. its like Chicken Run and lemmings and we got a spaceship vs scifi turrets its cool

4 Aesthetics ... i think its awesome! could be higher resolution or something idk.. wish it could look better fullscreen somehow but its like i know how it is .. but yeah..

4 Sound is awesome its funny and the music is tense .. sound could have more polish somehow better turret sounds and spikes and stuff 

idk game was pretty awesome

i got 21 .. one time i coulda almost got 26 lotta chickens on the board but i like got panic and they died lol

  • hmm  maybe if it was like 2 hands game like  123 and q and e felt weird for how fast pace

i was fps addict so i wanna say like A S D  .. or A W D ..  for 123  and then Q and E .. 

or maybe like .. QWE  and oh there is clicking hmm.. mouse up and mouse down to rotate??  idk... thatd be bad actually lol

i bet itd be great with a controller

awesome game tho you can make it a bit better and it rocks

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okay Q and E to rotate the pieces this is cool its like lemmings or something really cool love this kinda game!

Q and E isnt mentioned oops lol ... its really extra confusing til u realize that lol xD .. i tried using pipe to turn em lol

.. will continue playing it now

when they turn to eggs and bacon thats really funny

i wish it was zoomed out and see whole level .. maybe that makes it too easy?? .. idk..

.. actually its style choice like this yeah its like surveillance game guiding your peoples yeah this is cool.. cant see everything yeah..

  • the random gen turrets can be brutally unfair i had it shooting right at a house once lol


awesome game

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initially its not my kinda game and i ragequit too easy at this type of game loool

then i went and i at least beat level 1 and tried the hedgehogs level quite a bit til i did ragequit xD

it has a cool presentation and once i got more the hang of it the ball was pretty cool.

this kinda game is well to have a instant reset button.. cause like i thiink the way to beat hedgehogs was to go really fast and steer quick but i botch it alot and the delay of me having to reset it causes ragequit feelings.

(oh u did me from 10, okay i like that i know mine was rushjob lols) .. this is from 5 stars

3 not my kinda game and it could be better .. oh itd be cool if the ball felt more like a ball but thats kinda polish stretch goal stuff i guess..could have instant reset.. could be skyrim >,> lols

4 the story sets up you gotta play to escape decent presentation setup

graphics bare bones but its decent its not the worst .. uh ill guess ill force myself to be less generous and say 2.. uh 1 cause its like colored primitives in bare world... nah u get 2 cause there was a cutscene (its hard for me not to say 3 lols)

4 music is awesome cool pick.. ball could make like boingy noises maybe .. i upped it to 4 cause i remember u made a presentation the screaming was funny

whats the Rules for updating game?

iam gonna assume courtesy to not update my game until after all the voting and etc ends..

what like Saturday ill update it?

but iam eager to update it soon enough and make it .. less bad lol..

hehe glad you had fun!! thanks for playing!

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if you go all the way down the river there is the tent and the game ends, gotta get close to the tent or dock... but yeah the river kinda too long and the croc isnt hard enough.. i wanted it to be relaxing but yeah its a bit too relaxing.

yeah there is definitely rush job problems goin on ... i wanted to make a fps asset Easy Character Movement 2 work where i can enter the canoe and the canoe is really good and all that .. and i was working on it but time was running out and i hastily made up some kinda simple controllers of my own but was tooo rush and not figuring out all the problems.

(Easy Character Movement 2 is really good ive spent like ~4~6~months before making my own kinematic controller ..based on like 2 papers of pseudocode which suck (and my attempt sucked) b4 i bought KCC... and then i had to spend forrever tweaking KCC... and then ECM2 came along and its just better and solves what i wanted... (kinematic important for highquality mp) )

Thanks for the Feedback!

feels really polished and very nice presentations, feels smooth.

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wow this is really good nice presentation amazing!

im really bad at it lol ... ive always been bad at this type of speedrunning game lol..

but it is really really nice presentation.

>  clicking the portal to start seemed weird at first but then its normal. .. maybe like a cute sign and arrow says click to start ... idk an arcade machine would probably have that.. 

something wrong with right clicking .. my browser doesnt like it :(  it closes the game..  oh if i double click right or hold right it will like go Back to last page? (happens in fullscreen too)

((.. probably my fault.. vivaldi and i got it modded idk whats even goin on lols..))

>It works fine on my Brave and Firefox and Chrome .. i got dumb extra tools..

ohhh duuudee this is coool

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something weird with the clicks? something with framerate? something with colliders?

.. is it like something should used FixedUpdate?? is it one of those??? (~guessing)

game is like really cool concept wow i wanna make one like this now lol, i might try it in Godot...im so used to trying complicated things i like this is just clicker and its compelling

id suggest Player can click on hearts to suicide .. (cause i botch the keypad and its just over, gotta reset ... gotta reset like some NES games got sweet instant reset)

yeah Roary starts to the left of the level and is always chasing player kinda slow cause for me i was stopping alot to shoot at birds so it felt like good pace to me but i know he is really slow lol.   and he roars every like 5 seconds or so and you hear him if he is really close to you ... so its like you can stop and shoot at birds at leisure and when he is close you get a warning.

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thanks yeah theres alot of rush job especially since i was working on a much complex systems and then unfortunately rush coded to make a "complete enough thing" in time and its kinda sloppy... i could def fix this up soon ..

I guess Roary is waay too slow yeah i kinda did that for testing.. make him easier..  oops

thanks for the feedback!

(3 edits)

.. if its working totally right... actually his hit box is small by his head.. when you hear the dink you are hitting him... (the arrows on the ground hurt him when he walks into them too should be fixed)  you do 1 - 5 damage per arrow and he has 100 life ... and he gives 10 points if u kill him ... felt he should be killable but really hard .. he supposed to be menacing pressure in a chillout bow vs birds game.

i was thinking maybe he should have like a tidal wave and its basically like a death wall that forces you down the path so its like a time attack get as many birds as you can before you are forced to exit the map ... but idk.. actually i wanted to make a really nice canoe mechanisms but i didnt have the time to make that into the jam... i want to make a nice canoe for a larger game i wanna make.

thanks for the feedback!

okay so touch controls "work" but the joystick sensitivity is really bad... honestly that look controls is bad lol ... could fix it when i wake up...

omfg its 702Mb .... well its basically nothing right now so its okay...

ugh problem with the pointer lock after gameover... uff.. dude i gotta go to sleep soon lols

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does the on screen buttons work? ( i have no idea right now ... ) 

.. there IS bugs and unfinished stuff here... it IS 0.1 indev WIP ..

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June 27 2023  Blender 3.4  SubstancePainter 2023

( may or may not still be accurate ) ~ currently i think its probably 98% accurate (april 21 2024)

I think i want to make a cat cafe game .. or pet game .. something with cute animals and playing with animals and cute nice scenery.

maybe somehow like stardew or like the rustic cute scenery of like minecraft ( i have a idea in my mind how its decorated cute) 

this is what i was thinking about this jam concept today :)

thank you! hope you have fun with your projects too! <3

..added more links to assets used.. currently working on ludumdare55 and another jam and then might come back to this one...

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<3 <3 <3 <3

i have been inspired and gonna make a thing with the 1bit kenney pack sl1ngshot set up for us thanks for starting inspiration hope you feel well soon 

it is great this asset pack has a great set of programmer art all set up for us and then we can just make stuff

alot of times .. i got buncha cool good looking unity assets.. and ill get stuck up in making my environments look great, but now i get to code and just have simple art.

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i used https://ezgif.com/sprite-cutter  this tool to cut the spritesheet into individual images so i can put them on 3d cubes.. or quads lol  .. i dont plan to alter the images or the colors or any pixels just to use this to make it easier to work with and then ill use SuperCombiner to make it back into a texture atlas lol ... actually could just use blender and set the UVs to match to the sprite sheet too hmm.. whatever...

i guess technically the best thing would be to seperate the sheet into optimal 8x ~  images for each category (geometry, props, monsters, items, ui) ... but . shrug.. .. ~ (by scene set of each level)

thanks for feedback, yeah i gotta get better at learning optimize and compress .. i got like desktop assets ill have to fix it thanks

i think i have like desktop assets and i need to try to make it more like mobile webgl low megabytes thanks for feedback

hmm k ill try to fix .. i think it has too many megabytes and it takes a long time okay i think i try to lessen megabytes

hmm k ill try to fix .. i think it has too many megabytes and it takes a long time okay i think i try to lessen megabytes

stylized water 2 by staggart creations from the unity asset store.. i also got underwater rendering and the dynamic effects packs he sells.. im just having fun exploring this idea and playing with assets i bought lol i like to make environments

the boat isnt supposed to instant flip like that... but .. hmm maybe thats actually cool idk... 

in like a week ill make this actually a game and it will be cool

in like a month it should be awesome. .. maybe 2 months cause ill probably tinker with multiple projects...

this is very nice thank you i like the website and the music on the site the gameover video was really cool