nice thanks!
Joymagine's Prototypes v0
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1. has a cool vibe and artstyle and music so thats great
2. the juice bar filled should have a special attack that fires like a spin attack or something like that ?
3. collision of walls slightly weird, the respawning seems like whatever, doesnt feel consequential enough i guess. the openings for the doors... like on the wall top pattern it could have some kinda indication like ] [ or something
toolkit ? .. odd choice of term .. its the literature pamplet - like ... Pdf right ? .. COOL COOL !
( as linked in the front page of this jam )
https://www.cinereach.org/wp-content/uploads/2025/04/DayZero_SolarpunkToolkit_v4...
This literature looks great ! cool pdf!
... i have seen some jams they want you to use their "toolkit" .. its a API .. part of the game.. web tech or tech for their crypto coin or tech for their website, etc.. (which can be annoying to learn .. jus sayin..)
i just started today so this is great! im not sure exactly how to make it a good game.. i got some ideas... its been fun messing with the graphics design thanks for the inspiration ill have something real cool soon
.. its not gonna be a menu.. but its like spy documents ... im gonna make a spy video game soon too... is related
oh i had another idea.. lemmings had like a radar minimap.. is just like a radar with blip for the places of the chickens....
and it would kinda fit with your spaceship theme.. altho not exactly knowing where they are is kinda cool too..
maybe it could be like a random upgrade that drops when u kill maybe the tesla turret?? .. like it drops a microchip thingy or something and chicken has to pick it up and bring it into the ship .. idk minimap might actually ruin the feel of having to keep track of where they are too idk
uh sry guys ... its basically trash right now its just what you can see lmao ... >,> .. i thought i would have an extra day or 2 before the jam ended... ... oops. ... i wanted to rush and complete some more of it last night but i was like tired... i did work on it a bit but its like the framework of code...
yeah tutorial missing info .. hmm the hitboxes could be a bit better they seem cheap sometimes... something with not being able to place the pipes to redirect bullets ... u cant place em on the spaceship .. feels lame.. but maybe it makes sense ? as a player it felt lame.. i wanna place pipes on or under the ship...
and then... also when the ship is gone and u got chickens.. hmm stopping them under the ship at first i thought it was gonna squish em .. idk if thatd be too brutal ... its actually feels cool to keep them there too... maybe mark it with like a smoking flare with a circle like its a always safe zone ??? ... or u put like a bloody splat mark on the ground to mark its squish zone??
well at first i didnt know what was goin on.. and then i figure out to rotate lol .. then i didnt even realize it tells you where and when the chickens come from til after i got like 13 score i think it was (me being oblivious to actually nice ui ) .. then i was like ooh.. i felt i can totally get more if i try harder lol game was coool
4 Gameplay love Lemmings kinda game .. i got compelled to get highscore .. could be better eventually
5 Theme is cool .. its like Chicken Run and lemmings and we got a spaceship vs scifi turrets its cool
4 Aesthetics ... i think its awesome! could be higher resolution or something idk.. wish it could look better fullscreen somehow but its like i know how it is .. but yeah..
4 Sound is awesome its funny and the music is tense .. sound could have more polish somehow better turret sounds and spikes and stuff
idk game was pretty awesome
i got 21 .. one time i coulda almost got 26 lotta chickens on the board but i like got panic and they died lol
- hmm maybe if it was like 2 hands game like 123 and q and e felt weird for how fast pace
i was fps addict so i wanna say like A S D .. or A W D .. for 123 and then Q and E ..
or maybe like .. QWE and oh there is clicking hmm.. mouse up and mouse down to rotate?? idk... thatd be bad actually lol
i bet itd be great with a controller
awesome game tho you can make it a bit better and it rocks
okay Q and E to rotate the pieces this is cool its like lemmings or something really cool love this kinda game!
Q and E isnt mentioned oops lol ... its really extra confusing til u realize that lol xD .. i tried using pipe to turn em lol
.. will continue playing it now
when they turn to eggs and bacon thats really funny
i wish it was zoomed out and see whole level .. maybe that makes it too easy?? .. idk..
.. actually its style choice like this yeah its like surveillance game guiding your peoples yeah this is cool.. cant see everything yeah..
- the random gen turrets can be brutally unfair i had it shooting right at a house once lol
awesome game
initially its not my kinda game and i ragequit too easy at this type of game loool
then i went and i at least beat level 1 and tried the hedgehogs level quite a bit til i did ragequit xD
it has a cool presentation and once i got more the hang of it the ball was pretty cool.
this kinda game is well to have a instant reset button.. cause like i thiink the way to beat hedgehogs was to go really fast and steer quick but i botch it alot and the delay of me having to reset it causes ragequit feelings.
(oh u did me from 10, okay i like that i know mine was rushjob lols) .. this is from 5 stars
3 not my kinda game and it could be better .. oh itd be cool if the ball felt more like a ball but thats kinda polish stretch goal stuff i guess..could have instant reset.. could be skyrim >,> lols
4 the story sets up you gotta play to escape decent presentation setup
2 graphics bare bones but its decent its not the worst .. uh ill guess ill force myself to be less generous and say 2.. uh 1 cause its like colored primitives in bare world... nah u get 2 cause there was a cutscene (its hard for me not to say 3 lols)
4 music is awesome cool pick.. ball could make like boingy noises maybe .. i upped it to 4 cause i remember u made a presentation the screaming was funny
if you go all the way down the river there is the tent and the game ends, gotta get close to the tent or dock... but yeah the river kinda too long and the croc isnt hard enough.. i wanted it to be relaxing but yeah its a bit too relaxing.
yeah there is definitely rush job problems goin on ... i wanted to make a fps asset Easy Character Movement 2 work where i can enter the canoe and the canoe is really good and all that .. and i was working on it but time was running out and i hastily made up some kinda simple controllers of my own but was tooo rush and not figuring out all the problems.
(Easy Character Movement 2 is really good ive spent like ~4~6~months before making my own kinematic controller ..based on like 2 papers of pseudocode which suck (and my attempt sucked) b4 i bought KCC... and then i had to spend forrever tweaking KCC... and then ECM2 came along and its just better and solves what i wanted... (kinematic important for highquality mp) )
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