Good concept, could use an extra phase or two though.
Play game
Nemesis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #403 | 3.750 | 3.750 |
Overall | #724 | 3.611 | 3.611 |
Adherence to the Theme | #818 | 3.792 | 3.792 |
Originality | #1088 | 3.292 | 3.292 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Its hard but fun. Pretty smart using one multiphase boss to do a boss rush game
Fun tiny game.
I think you can make it more challenging. The only one boss is weak.
Really fun game so that I had to play it all the way till the end :D
Whould appreciate your feedback on our game as well :)
https://itch.io/jam/gmtk-2019/rate/463199
Cute pixel graphics and I loved the upscale mechanic.
There's room for better feedback of collisions, sometimes I wasn't sure If I was hit or not or couldn't really notice how much health I have left.
But cool and clever concept. Very good work for a 48h project :)
Looking forward to your feedback and rating for my game as well: https://itch.io/jam/gmtk-2019/rate/462544
Both a clever concept a genuinely a fun game to play. Started off looking like another generic far-fetched submission but then expanded (quite literally with the view) to an interesting bullet hell game which got more fun as it got harder with time.
Here's my game I made with a friend:
https://itch.io/jam/gmtk-2019/rate/463435#post-843827
It does require 2 xbox controllers and someone to play with BUT there are short preview videos in the comments to give you the general idea.
Like it a lot! Smooth gameplay, the third form really got me.
I would appreciate if you could play and rate my game as well https://itch.io/jam/gmtk-2019/rate/462492
Smiling brains LOL xDDD.
5/5!
When camera is far, character is lost on the planet, hard to see.
This game is really good, suddenly it turned into a bullethell which made the gameplay more challenging, is the range of shots for the player limited more as the view shifts out?
It seemed like it. I like this concept of an evolving enemy, it fits the theme.
The controls are smooth and easy to figure out.
Leave a comment
Log in with itch.io to leave a comment.