Loved this game and found it pretty scary. Between the sound, graphics, and low light, the atmosphere was great. I liked the way you have the player look at the phone so it isn't in the way when you don't need it, and can easily be accessed without breaking immersion. One thing I found strange was holding right click to interact. I feel like simply clicking could've been better, especially when it wasn't always clear what I could and couldn't interact with (mostly in the beginning). The end was great, though the screen affects (assuming they were intentional) kind of broke my immersion. I'm also not sure if the "eFb" showing up at the bottom of the screen was on purpose, either, but again, broke immersion.
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New Message's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #3 | 4.241 | 4.241 |
Audio | #3 | 4.414 | 4.414 |
Fun | #4 | 4.138 | 4.138 |
Interpretation | #5 | 4.310 | 4.310 |
Visuals | #6 | 4.379 | 4.379 |
Gameplay Innovation | #10 | 3.759 | 3.759 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Spoiler Level
TV Show Name/Season/Episode
Black Mirror, Season 3, Episode 3
IMDb link to episode
https://www.imdb.com/title/tt5709230/
Episode description
The game was mostly inspired by the unique way the main character receives his "assignments" and the mysterious nature of the perpetrators. We've applied this theme to our own story.
Please list any pre-made art/music/other assets that you used.
SFX/Music from packs, freesound.org and FreeMusicArchive
Some character models and animations from Mixamo
Textures from texturelib.com and texture.ninja
Pictures from Pexels
How many members in your team?
List your team's social media / website links!
https://canovi.itch.io/
https://sirallsen.itch.io/
Anything you want to say to players before they play?
RMB - Interact
C - Phone on/off
Have fun!
Comments
Such a good game! Well thought out and exactly like black mirror, probably the best episode to create a short game on too, great work! I liked the blurry visuals to the game, it gave it a different vibe, almost made it scarier if anything! Oh my, the vibrations of the phone in my ear made me jump every time!! I thoroughly enjoyed playing it, you can check out my playthrough below :-)
very effective game. the atmosphere totally worked and the overall story was very intriguing (and the red eyes were a classic horror trope, really nailed it :)).
havent seen that episode so not too sure if im missing anything - is going through the door how it's supposed to end?
So apparently I'm the only one who didn't even find the package :D Regardless, I liked the atmosphere a lot, and the creepiness it brings, and overall it resonates well with the BM episode โ maybe it was just too dark for me to spot what I needed to find.
Super creepy game and that's awesome! I loved playing through this. A few times I got a bit lost, but was always able to figure out where I was supposed to go. Great interpretation of the episode! I really enjoyed the atmosphere it created.
Excellent entry, great work!
If there's anyone here worthy of praise, that would definitely be you!! We really appreciate the work you've put in playing every single entry. You're amazing and I'm sure what you're doing means a lot to everyone who participated.
Thank you for the kind words regarding our game, we're really glad you enjoyed it!!!
This game made my hair stand on end! Great mysterious atmosphere, the pixelated graphics and camera tilt added to the uneasiness. I haven't watch this episode of Black Mirror, so I don't think I got the meaning behind both endings. However, the journey was an amazing experience! Well done! :)
We're really happy we managed to convey those feelings!
The game only borrowed the "obey the messages on you phone, or else" concept from the Black Mirror episode. The storyline is something we thought of. We're thinking of exploring it better on a future release, getting the players to figure out what is happening in this city and what that package really meant.
Thank you a lot for the kind words!!
Really creepy and a chilling take on one of the most disturbing Black Mirror episode. Bravo on making it scary without any jump scares. Superb audio design and great attention to detail in the location design.
I feel a little confused and hazy about the storyline/message though. I think I got the free will ending? Technically there's no compelling reason to comply with the messages given. The hobo that disappeared also seemed a little creepy (was he the one that got punished? Or the one dropping the phone)
I'm not a fan of the pixelated shader as it makes the text really hard to make out but I can see why that's intended (f**k was that something climbing the wall??)
Thank you for playing!! We understand how you feel about the story and the character motives, and while we think vagueness is great for games like these, we agree that we should've expanded more on the storyline and made it a bit clearer.
The punished character was the one who left his phone behind. The hobo just happened to be in the wrong place, at the wrong time!
Thank you again for the kind words!!
loved the atmosphere AND the graphic choice. I will play it again (because I wasn't able to find the warehouse - and now I've read about it in comments). Congratulations
Great atmosphere and great aesthetics, I found it a bit strange to interact holding down the mouse button but overall great work!
THIS IS AWESOME GAME.
The pixelated graphic is perfect for horror game, because you can not distinguish living being from object(In this game done perfectly. I was wondering what wast that red light behind the fence :o). And the phone humm Scared the sh*** out of me :D I didn't expected that.
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