Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Marco Giorgini

393
Posts
469
Followers
427
Following
A member registered Feb 15, 2017 · View creator page →

Creator of

Recent community posts

thank you so much :-)

Another awe-inspiring new game for C64 I'd loved to play even when I was a kid — an egregious work. Congratulations.
P.S. I just bought your full game now

not sure to have got your question - this game is 7 years old so if it's out somewhere now on some index (I didn't check) it's something probably more related to interactions than release date. WHEN I published it it was available on "new" or other indexes on itch.io within a day (if I remember well) - but it was (mostly) out of relevant places with a week

this too - it's a complete (mini) game - a replayable one (having random elements) but yes - minimal

mmh... well *it's* finished - just a really short game (or better, the port of the minimal original script - with graphics) - you can play it from start to end in less than a minute

congratulations :-) a really nice and fun game - loved it

(1 edit)

(a little video about the game with Italian subs - sorry no sound)

Wow :-) - it's brilliant :-) fun and clever at the same time - congratulations :-)

thanks :-) and yes - *spoiler* - he's supposed to be what the Greeks called Hermes (a messenger, able to move fast everywhere, and a trickster, with specific abilities)

thx :-)

thanks :-D

wow - thanks for your video :-)

well - thank you so much :-) - really happy about your words-  you're one of my "heroes" :-) and your work inspired me long before your code release

thanks :-) - it deserves it (and I've read your notes on Mastodon - I'll work on them today) 

thx :-)

thank you so much :)

thanks - I'm really really happy about your words - The Pawn is one of the games I love and even if I'm fully aware that any comparison with it is more a sign of kindness than anything else - I really appreciate your words

you're too kind :-) - but thanks - a not minimal part of the work I'm doing in my engine compiler is indeed in the image conversion towards C64 color specification

thanks :-)

I'm really happy about your note :-) - thank you very much

thank you so much for the shout out :D

thanks :-)

Stavo iniziando a valutare la cosa giusto oggi (ma devo fare un po' di valutazioni - il gioco ha davvero tantissimo testo che ho scritto però direttamente in inglese e che quindi dovrò tradurre) - grazie intanto per l'interessamento :-)

thank you so much :-) really happy to read that

really nice game :-)

and - uh - maybe this is the problem - you need to move against your opponent while you press fire - move toward AND press fire

yes - but enemies have health and attack and defence too - so to kill them you need to hit them more than once (I mean literally click+click+click). Increasing your attack level (swords) is something you should do - because at each new level goblins are harder to kill.

:-)

thanks :-) glad you like it :-)

thanks - glad you liked it - and thanks for your nice video too :-)

thx :-D

thanks :-D - I'm not good at "sticking with plans" lately but yes I hope to be able to create at least another title for this little gem as soon as I've finished some other projects Roguish took precedence to

ah :-) thank you very much for your words and your nice video :-)!

thank you so much :-D

thanks :-) I hope you'll like it :-D

yes you're right - I'm now with another tool but I used Avast for some times - and ok, it makes sense - I stopped using it because it warned me about just built executables (not all of them but it happened a lot of times) - but that's more MY problem than THEIRS of course - I mean, mine, using (I guess) VS2008 to (C) code at home

thanks :-) (and I'll check if I can fix the missing input - that's weird)

and well to be fair Unity is surely overkill for such a 2d game (and it's engine weight - bare - I guess is 10/50 times my whole win32 game)

thanks again :-)

thanks Marco :-)

btw: to be extra sure I re-downloaded the exe in the zip I've submitted and it's a perfect copy of mine (I mean, local and remote copies are the same)- and then I've checked it with a couple of online virus checkers (like this one: https://opentip.kaspersky.com/) and none of them said anything about it. But, as I already said, you don't need to trust me - considering source code is provided too :-)

Thanks anyway for your note (and for your time)

well - yes, I'm not "known" by Windows as a valid developer (it's a direct download - not from its store) and no, it's not a trojan :-) - but you don't need to trust me - source code is on github (link provided) - you can build it by yourself (or play web version)