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Marco Giorgini

147
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1
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35
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A member registered Feb 15, 2017 · View creator page →

Creator of

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thanks :-D - really happy about that :-)

Sorry - that's sadly a pixel hunting thing. Once you forced him to give you the notebook you can move around. Check the keys - check the first row first column - check the last one on the left in that part.

I've already enlarged that area (because it's wrong you have to search the 101 key that way) but I cannot update the game until the voting session is over

thanks :-) really happy for your words :-)

thank you :-) glad for your kind words .-)

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A little warning: there's a bug that causes a "crash" trying to go to the LEFT parking when outside school. You don't need to go there (actually you won't really do that) so this action is not useful AND at the moment gives problems. I already fixed that but I cannot update the game version until voting session is over

standing ovation - that's insane - a perfect game - congratulation

Quite different in style compared to the Spy Quest series - but I really loved it - great humor, good graphic and perfect voice acting. My (usual) congratulations

wow :-) love it - a really great game :-D

ah! nope - and I admit I didn't think of that potential misleading. That poster is a DragonBall reference (that, considering, I think it could give an idea about how different this universe - where Ted is the loved one - is)

thank you for you words :-) - I've tried to have a quick look at the french web serie but it seems that's not available outside France (I'll check if there's a way to see at least a preview somewhere - quite curious :) )

about sounds / FX - you're right - I'll surely consider adding them post jam :-) 

thanks again

thank you so much :-)

It's been a bit hard to get it (but I'm not home - and  my laptop is not a top notch one) but I really loved the atmosphere of the city - and CCTV levers up. 3D graphics - rendered in such a low resolutions - is suggestive but as others already said I'm really curious to play again your nice game with more pixel available :-) anyway - congratulations :-)

nice game :) godd idea and smart implementation - it's just a sin to have only three leveles :-)

thank you very much - and yes I'll check it your game later on tonight - thx

thanks :-)

eh eh eh :) yes he does (Need Better Plans can be a trademark) and who knows maybe he could really have a episode two :)

thank you so much :-)

thanks :-)!

thank you so much for your words :-)

thanks :-) glad you liked it :-D

idea sound a bit odd - but game is nice :-)

idea sound a bit odd - but game is nice :-)

Hard (for me) but really fun. Great idea - and the DS-like color choice rocks

Hard (for me) but really fun. Great idea - and the DS-like color choice rocks

it's a really great game (as mechanic AND gfx) - unbelievable if you did that in only 48h - congratulations :-)

A really cute game :-) i couldn't get how to finish it but I completed several task and it was great

It's like an Outrun 64x64 demake :-) - I love it :-) - it keeps most of that kind of games even with such a low res. Congratulations

It's like an Outrun 64x64 demake :-) - I love it :-) - it keeps most of that kind of games even with such a low res. Congratulations

wow - congratulations - great idea - well done, in few pixels. Game's hard (for me) but it's really fun :-)

wow - congratulations - great idea - well done, in few pixels. Game's hard (for me) but it's really fun :-)

nice - and it gets frenzy quite soon :-) - only too short for the fun I was having

Simple and nice - I love the atmosphere, and the progressive level system (with magic too)  - and the step on fluid animation (using such a low resolution) is great. Congratulations .-)

thanks :-D - and yes - game's short - so talking about it without risking spoilers is almost impossible

thanks :-D

about the bullet - have you talked to the first guy entering the hall? He said he LOVES this mansion apple pie! But there's any around... if so you could ask the sweet cook about that :-)

thanks :-) happy you liked it

and yes - sometimes the hotspot for some element not only is very small (a couple of items are 3x1 pixels) but is also between other elements. I was thinking about some tactics to free areas but at the end I didn't try to implement it

ah! ok :-) thank you!

wow - cutest pixel dog ever :-) is it a corgi? great game idea and very smoth gameplay - congratulations

thanks :-) I'm happy you said that .-) - I am (of course) a fan and I really like this genre 

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thanks :-) really happy you like it :-D

ps - I'm in love with your fox btw - you  have really wonderful animations in your entry

Quite a nice game :-)