Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Dice SoulsView game page

A dice-based roguelike
Submitted by FeatureKreep (@FeatureKreep) โ€” 2 hours, 8 minutes before the deadline
Add to collection

Play game

Dice Souls's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#1084.4444.444
Overall#1963.9783.978
Creativity#3743.8803.880
Enjoyment#4663.6113.611

Ranked from 383 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It's a dice-based roguelike

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 80 to 61 of 177 ยท Next page ยท Previous page ยท First page ยท Last page
Submitted

Very cool concept, I liked the combat, it lacks a little of pathos without music, but this is a very cool submission.

Submitted

I found an exploit: If you roll bad, you just jump again shortly afterwards, which results in another roll of the dice. I think the combat system is very well made, you have controll over your dice rolls and can reroll if necessary. The soundtrack is awesome by the way. Overall i think this is a amazing submission. Impressive work!

Really good presentation and the gameplay is fun. Perhaps the spike shield is a little overpower because it is free damage and without plague doctors you can win battles easiliy by being defensive (except the boss). Nevertheless, I really enjoyed it, well done.

Submitted

Art is truly beautitful! I like the movement through a board, but the luck involved in attacking gets a bit frustrating. I gave up during a fight with two cleric guys (with those medieval medicine mask) who kept on healing and I couldn't roll enough damage to finish the fight.

Submitted

Wow really nice game concept. Super art animation evening I loved it.

Submitted

It is a really cool concept, with well thought out mechanics, and very nice visuals. I unfortunately think it falls a bit apart in the matchups. The randomness is a bit too harsh, and they can be very tedious to sit through. One suggestion I have is to make it so the plague doctors can't heal themselves, I think that would do a lot for balance. Another is to tie the number die to something other than heal amount/damage amount/etc., since the difference between landing a 1 and a 6 is very big. Or maybe make the upgrade that changes it to a d7 also remove the 1 side? I dunno, but I think it is a really cool concept, and it is a bit of a shame that the combat was slightly unenjoyable.

Developer

Thanks for your honest feedback, I really appreciate it! I hope youโ€™ll find my eventual post-jam build more enjoyable.

Submitted(+1)

Cant say much except: Amazing game in all ways. From sound to gameplay to art. Just everything. Impressive how you made this game in 50h. Very well done.

Submitted (1 edit)

Makes me think of Demon's Souls. I wonder why.

Definitely a great game! I didn't have any problems with it. It would be great if there was a Windows build for it, because then I would install it on my PC.

Submitted

the art and idea is super cool! the fights take a bit long since they are based on luck (i can't roll attack to save my life haha) but overall this is a very solid game! awesome job!

Submitted

Super clever and fun game, very enjoyable experience. I really like that you allowed for re-rolls (even multiple) but at the cost of dice value, very smart design. Fights might get tedious, especially if you're unlucky enough to get a couple in a row.

The overall aesthetics and vibe were super fitting and incredibly high value for a jam game, well done!

Submitted(+1)

I think this game will get in top 10 in presentation category. 

Submitted

Very cool and fun game ! only issue I had was pressing jump too fast ultimately breaking the game because you can somewhat trigger the dices and stuff between rounds

Submitted

Presentation is awesome! However, battles get really long, since you're basically just waiting for a high damage roll to win. Maybe there could be different types of damage, which would add more rolls that let you deal damage?

Submitted

better then dark soul

Developer

Blasphemy!

Submitted

This looks and sounds great, with some great ideas. Really nice work!

Submitted

Really impressive game for a 2 day gamejam! Really nice art and cool personality, I think that the difficulty that comes with randomness can get a little frustrating at times but it was a ver cool and polished game!

Submitted

Amazing game! Reroll costs dice outcome is a very clever design (imo), and the game is well-polished. It's simple but works so well as a jam entry & avoiding dev hells. Hard to imagine soloing this in 48(50) hours, it's amazing!

Congrats for your work xD

Submitted

This is perfect

Submitted

Really fun!

Submitted

Lovely art and great idea for the theme! It is a tad slow, but for a game jam this is is awesome! I love that the movement works like a table top game!

Viewing comments 80 to 61 of 177 ยท Next page ยท Previous page ยท First page ยท Last page