Nope it's a windows 10 laptop. It's just an old one.
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The game was interesting. The story was cool. The first part was cool also.
However after the first part, I noticed the die face required to continue never changed. It was always a one. And after a little while, it got boring.
I understand that game jam games are not the easiest thing to create. In fact, in our game, there are a couple of weird noticeable bugs we didn't have time to fix. While I didn't notice any bugs in your game there also wasn't really much that looked like it would go wrong in it either.
Fix in description: 4 - 8 GB RAM required.
Minimum specs (level 1)
Intel Celeron (Kaby Lake silicon or later)
4 GB RAM
Integrated graphics (may not be able to handle levels 2 and 3 due to excessive use of realtime lighting.)
Recommended specs:
Intel Core i5 (Skylake silicon or later)
8 GB RAM
nVidia GTX 1060 or equivalent
Yeah, I noticed as well. Unfortunately, during world generation, the walls overlapped each other and the autodelete script to get rid of redundant walls had issues that were mostly caused by colliders in the corners. Post-jam this issue will be addressed but during the jam we didn't have time to fix it.