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A jam submission

PerspectivesView game page

Less levels, but multiple "Perspectives"
Submitted by Emanuel-Marian Nitu — 1 day, 15 hours before the deadline
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Perspectives's itch.io page

Results

CriteriaRankScore*Raw Score
VISUALS#1763.8773.877
DESIGN#2013.4533.453
INNOVATION#2223.3023.302
OVERALL#2313.5193.519
THEME#2563.3583.358
SOUNDS#2613.1323.132
MUSIC#3652.9342.934

Ranked from 106 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 60 to 41 of 69 · Next page · Previous page · First page · Last page

Even tho it's the same level, it gets harder every time... WHY??? That's insane, I love it. The art is great, the sounds too. The music sounds like crap, but it fits the game perfectly and sounds chilling after a while. Overall, pretty well done! Good job!

-

Submitted

GOOD JOB

Submitted

Somehow this is reminiscent of a classic NES game "Ice Climber" especially with the jumping sfx. I like it! 😊 Was it inspired by this somehow? I could also see a hint of Celeste. 😄
Anyway, the game felt complete, found no bugs at all, got very challenging when level was flipped in different ways. In the end, I only managed to get to the blue level because of a few reasons...

So to further improve your game, here are some thoughts.
Ever heard of coyote time? It's a feature where you create an extra window to perform an off-the-ledge jump, or whenever you initially fall. This imperfection will allow for a smoother flow in traversal. The player will be able to jump even without stepping on any platform, but it'll feel much better to control. There are more other platforming features out there, so take a look at them all. 😁

Another thing is I feel like the player character's controller isn't centered. Whenever I press left or right, the whole character seems to move ahead, and gives me a sense that I lost control of the character. Probably it's just the effect of a delayed camera movement. So for a fix, have the camera follow a point a few distances ahead where the character is facing. This also enables the player to see and plan ahead.

I hope this will help you and other than that, CONGRATS! You did well on your 1st game jam ever! Keep it up!👏

Submitted

This really introduced a whole innovative side of perspectives here. I love how I got to play the game from pretty much different angles and still end up getting the same result in the end. Especially looking at different screens of movement. Amazing job on this entry!

Submitted

Very visually pleasing and you got the gravity and movement just right. I also really like the sprite and the death effect & sound. Overall you did a really good job.

Submitted

Interesting for sure! Video review below: 27:22 Perspectives 

Submitted

Interesting concept thought from your description I expected the level to be a lot shorter than what it really was :D The visuals are very nice and the idea is cool. At first I got confused and I thought that the grass blades were the spikes for me to avoid so I was surprised when I landed on them and did not get killed...then I found the real ones. lol

Submitted

I really liked the visual quality in this game. Good joob.

Submitted

Great take on the theme

crazy what you can do with one level

Submitted

Very creative! I wouldn’t have thought that one level can be played so many times without getting bored. Very good job!

Submitted

Really enjoyed the perspective switching on this,  deff used the prompt correctly. The games difficulty was perfect for the length and the aesthetic was refreshing, great job! 

Submitted

Really cool art style with a nice attention to detail in the animations!
The simplistic music and sounds were fun at first but got quite annoying after the nth repetition of the level.
I thought the level was a bit too bland, knowing we spend so much time on it. I liked the perspectives idea though as it ended being a very trippy experience. I wouldn't have minded the simplicity of the level layout if you had an evolving music with layers being added as we change perspective maybe?
Still a really cool entry, well done!

Submitted

Amazing game!! Definitely one of the best I've played this jam! I absolutely love the pixel art and the clean vibrant color palette. The concept is just brilliant and so well-executed. and all the animation, especially when you hit the grass is such a lovely touch!

Love this game!! Great job! 

Submitted

I think this a really cool idea, I haven't seen any other game do a similar take to this in the jam. I liked when it had the level mirrored on both the top and bottom of the screen, I felt like that was a really cool effect.

If you wanted to improve, I suggest making the top and bottom levels differ in some way to force the player to have to guide two separate characters through. Forcing the player to make jumps or wait for a platform on only one side could result in some very interesting gameplay.

Check out my game if you get a chance!

Submitted

Cute game. If I had any complaint it would be the jump of faith. At least the first time I did it. Obviously once I knew it was there I wasn't bothered by it too much but I found myself stopping each time I got to it out of my years of gaming teaching me to be cautious lol.

Anyways good game.

Submitted

This was a solid platformer entry, that relied on simplicity and tweaking it to get interesting results. The visuals were minimalistic but very clean and polished.  The one level but different perspectives was a strong idea and executed strongly in this game. The main complaint I had though was the jumping. Sometimes the jump would straight up fail. Which if happened towards the end of a level run, would reset you back to the beginning of that stage. Which felt tedious largely due to the fact that it felt like a cheap death and unfair punishment at that point. I did stream it here:

Submitted

The visuals were simple but very well done! The snow or particles falling were a really nice touch! This game was a lot of fun to play! 

Really enjoyed, good job!

If you have time check out mine!

Submitted

Overall amazing game. In the second half (the upside down to the right and the double vision parts) are a bit repetitive, but the controls are amazing, and the last perspective if actually amazing! For more in depth feedback, I played your game for a video, which you can find here: https://youtu.be/ISXgt5Q4b9Q

Submitted

Really like the art style and while I get how your game fits the theme, I think it would've been nice to see changes in the level for the different perspectives to add a puzzle element as well as push the whole "we are all the same, just different perspectives" theme. That sort of changes its meaning though although that could be interpreted as something like the journey is different for everyone but we are all still on the same path. Still really enjoyable nice work!

Submitted

I like the graphics and music. 

Viewing comments 60 to 41 of 69 · Next page · Previous page · First page · Last page