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slayervictor

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A member registered Apr 09, 2019 · View creator page →

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I joined as P1, and when they clicked the button to join as P2, nothing happened.

The game was very simple, there was no upgrades, and I could just stand still in the corner and shoot the enemies. I tried to ground smash, but when i moved forward mid air it made me use ctrl + w, which closed the tab.

I would say it's a good attempt for a 4 day jam. Also good job on making a 3d fps jam game, I haven't seen many of these!

Short and sweet game, the difficulty kinda reminds me of flappy bird.

Very underrated game! I really enjoyed it. It is a really nice puzzle concept, and I made it all the way to 9/9, but couldn't finish it. I was stuck on that one for a while, until i gave up. Every level in this game was really well designed, and I really think you deserve more ratings.

My buddies and I could not join the game :(

I love the upgrades, they are super satisfying. Also first unlocking the upgrades, and then the guns after a while, felt like a super good design choice. It would have been nice with a boss to kind of finish the game, but I really can't complain, it's a super solid entry.


Very unique. Good job on finishing!

Yes! For sure! It sounds amazing!

HOLY MOLY! When's the OST releasing? You made some sick music (from the megalovania soundfont?). You can also really schmove in this game, it feels super satisfying getting through the different parts of the level. All in all, good job!

The upgrades didn't seem to work correctly. I didn't receive the upgrade I actually chose sometimes. Also I could shoot through walls, idk if that's intended, but it felt unfair. Also the music didn't seem to loop correctly, I got jump scared several times while playing, cause it started randomly. 

Now to the good points. The music was actually awesome, and pretty cool to slay slimes to. I would have liked some actual game sounds, but the music was enough to get me hyped.  The attack sprites was pretty well made, especially the shuriken. The movement also felt pretty solid. Good job.

I really like the music, but I'm not the biggest fan of only hearing the lead melody in one ear, that felt a little distracting to me. Besides that, I think the character art is amazing, I also think it's a really cute main character sprite, and the attack animation looks great. 

The only other thing i can really criticize is the variable pixel density. The main character has a different pixel size than the rest of the scene (my own game also suffers from this in some of the more rushed parts, so I definitely get it). Other than that, it's a really solid and cute entry. You all did such a great job! :)

I just want to say, your transition animation is very satisfying!

Your gameplay is also really satisfying. Such a fun and grindy gathering game. And I like the story, and the variety in the gatherables. The keybinds were a little clunky tho, but maybe that's something i would get used to if it wasn't a jam game. Either way, a very enjoyable and relaxing game!

This is too relatable😭
You did such a good job explaining this. I love doing dailies in my gacha games (idk if thats a hot take O_O) so I find this incredibly relatable haha, as I sometimes want to squeeze in my dailies before going to bed on a busy day. Great job and great humor!

Very unique game! It almost felt like a horror game O_o

It felt super good getting that 00:000, such a satisfying game in it's own way. Big, big W for all sliders and buttons!

I LOVE FPS GAMES! This is super fun! One thing I found annoying is that the enemies can shoot through walls and roofs. I would also love some upgrades every 10th round or something. If you wanted to make this a full game, you could probably do something like Crab Champions. Also, I love the art style, super horrifying and fun!

Very nice! This is very creative and fun due to the rules. Such a fun concept! I really enjoyed my time in this game, it's super fun and you just want to keep playing!
One thing i want to note: You could probably switch around the Hit and Hold button, so Hit is on top, cause that's the button we use the most in this game. Anyways, what a great and fun entry!

Very nice! I think we had a very similar concept, as we both made a game where time depletes every second and every time a enemy hits you, and you can refill it by killing enemies. I enjoyed playing yours a ton, and I loved the demon deals, that's so fun! Very good job! One thing that could make the game even more satisfying, is if you moved the camera in the direction the player is moving, so we can see a little better where we're going. Other than that, this is a solid entry!

Great job for your first game jam! It was a bit hard hitting the first note. You could probably fix this by showing the timeline before the first note, so people has a chance to time it correctly. Other than that, I love the concept, and I think it is a super good first game jam game!

A really great concept, the music was also on point, overall a fun experience. Good job!

Pretty fun game, I especially like the cute pixel art and the concept itself, very cute! It felt very well made and satisfying, great job! 

Very nice tower defense game! It came on a little strong to begin with, very satisfying once you get through the first part. I really like the idea of having to collect the loot from dead enemies. Good job!

This is indeed awesome! You really made pinball way more fun! This game is one of the games I've enjoyed the most in this whole jam. If you expand this concept even more, you can probably make a full steam game out of this, it's that good. Great job on making this!

I had no idea on what to do, until i scrolled down and read your description. I think it's a fun game, and a really unique interpretation of the theme, I don't think I've seen this anywhere else in the jam. It was very chill to play, great job!

The monsters are so scary, good job and making this game guys, it's really amazing!

Aww this was very sweet. Good job. I finally met myself from another timeline, I've always wanted to do that.

I really liked building my characters and then using them to fight, felt really fun to do! :)

Woah this is a super unique interpretation of the theme. This turned deadly real quick. Good job on the game!

You have a really good art style, and I love the wizard hand mouse pointer when I lost the game. You also have some very interesting mechanics, I especially like the jumping attack.

(Btw, on your page, your tagline says GMTK 2023 instead of GMTK 2026)

Ladies and gentlemen, this is what we call schmovement👏
What a great entry!

This is so fun to play, I really enjoyed my time in this one. You can be proud of this entry!

Wow this really slaps! It really got me relaxed and I really LOVE how the ship gets affected by the planets atmosphere. One thing I would like to be added is a booster, so I can boost between planets, for faster arrival. Maybe that would defeat the purpose of the Graviton Gearbox upgrade though.. Anyways, what a great entry! Good job!

This game is super good and unique. It's almost a top down platformer, with how much you jump around on platforms. The movement is super good, the combat is unique and satisfying, and the core gameplay is really great. You can be proud of this entry for sure! <3

It felt super polished and fun to play! Such a fun movement system, you really "shmove" as the prof calls. The artwork is also top tier, it's also a really clean tile set. The portraits are amazing as well. You can be proud of this one for sure.

Very sweet game. Once I got the hang of it, it felt pretty good helping the big fella. It felt pretty fun learning how to actually fix the toys.

Really enjoyed this! I feel like the actions costs time interpretation of the theme, is one of the best ones for this jam, so good job. It was surprisingly hectic in the best way. Great job!

Oh this is an instant classic. Really good idea on the counting down of the number of actions! Good job!

I'm not gonna lie, the music got my head bopping, it's so good.

I think this is super fun. The charge mechanic is super good, I really think you got a top tier game on your hands. Though the CRT/retro filter is a bit much, would love to be able to adjust the strength of it. Other than that, I had a fun time! Good job!

OK what an absolute banger! I am a gacha player myself, so I of course love some good ol' mystery boxes. I would love to be able to skip forward when I've spent all my money, cause I accidentally spent all my money on upgrades, so I had no money left over for the rest of the run. Maybe selling/refunding upgrades could be a feature in the future?

On my second run, I pulled a bunch of rares on my first shopping spree, and due to the fact that I couldn't sell my first time acquired collectables, I was out a lot of money, and it was hard getting the ball rolling. Other than that, I really enjoyed the game, and I think it's a fun and unique experience! :)