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This is a really sweet game! The music was so soothing and I really like the graphics. The atmosphere is definitely super cozy and warm :D
Personally, I feel perhaps the pixel font was a bit too small hard to read sometime, maybe it could be something else to distinct from the gameplay but it was nothing too big!
I think you did an excellent job on this! Well done :D
I absolutely adored the artwork and the atmosphere! Everything feels so warm and cozy, the animation on the character is really cute and the music just ties everything together nicely! Well done :D
Such a well made game! I loved the relaxing vibe when doing all the minigame, and the ideas to make it about festivities worldwide is amazing. I can see a lot of polished and hardwork being put into this!! Amazing work :D
This is a really neat little game! The art is really clean and pleasant to look at and the writing is witty and funny.
My screen turn black too after beating the boss, I think I somehow got hit after beating the boss then everything just went dark. But overall a really fun game! Great job!
This is a really good platformer! I really like the art and vfx, plus the design is very solid. The control feel a tad bit floaty for me but nothing to bad. Overall, this is an excellent entry, well done :D
I really love the art and animation of this game, it feel super polished and nice to play. The writing and overall vibe is very enjoyable, I can't wait to see what the full game looks like!! Well done!
Really fun and relaxing game! Took me a little while to figure how the game work, but then it start to flow and feeling is incredible! Maybe some smaller level to introduce how the mechanic work would be awesome. But still this is an awesome entry, great job!
What an impressive game! The overall vibe was excellent, the writing was charming and the music really ties the whole thing together. The fact that this was made in 2 weeks is amazing!! Congrats on a job well done :D
Thank you so much for playing!
The terrain slider is indeed based on the height of a tile, both are range from 0 to 1 before the multiplier and act as a minimum threshold. E.g if a tile height is smaller than forest and larger than grass it will be assign as grass