Super fun, super addictive, I can def see myself playing this over and over, would get to get a mobile set up to play on phone
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One Shot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
THEME | #9 | 4.310 | 4.310 |
SOUNDS | #10 | 4.024 | 4.024 |
OVERALL | #16 | 4.286 | 4.286 |
INNOVATION | #22 | 4.071 | 4.071 |
DESIGN | #28 | 4.095 | 4.095 |
MUSIC | #41 | 3.929 | 3.929 |
VISUALS | #252 | 3.667 | 3.667 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
This was really good and created a nice back and forth between offense and retreat. I liked it alot! I would suggest making the bullets bigger, since a lot of my shots missed. And since I have only one life, I will spend less time aiming and more moving around. Great job all around. Be proud of this. ^_^
Great! The music slaps and the gameplay is fun. Reminds me of a top down Superhot. I like how the enemies spawn different locations each time, it keeps the gameplay fresh on each replay. Good job!
If you realize, the gameplay feels like Superhot and one thing that I really like in this game is that enemies can shoot each other. It got challenging as I progressed further, and died many times than I could remember. Good job on your entry. Enjoyable indeed! 😊
Minimalist but very engaging, with good controls. I enjoyed so much playing this. Many times I missed my last bullet but then it was really fun to escape from enemies and collect their missed shots on me. The gameplay is very clear and the level design is done really well. Amazing work! Keep it up!!
Also, if you have some time, please play and review my game. Thank you!!
Great game! It was fun to play and see how far I could get. The music was awesome and I love the simple graphics. If I had a suggestion it would be to maybe offer a little more feedback to the player when they are out of bullets. Great game, I had a lot of fun!
Simple idea, executed perfectly. The 8-bit feel to the game felt great and the concept is implemented very well! Maybe the speed declining could be a bit of a smaller change at first (felt like I slowed down a lot with just one bullet, just personal preference though :D) Overall, I really enjoyed playing!
What a great game! I love how you can pick up enemy bullets as well as your own. I also like the little characters, but I feel like the levels could be a bit more asthetically pleasing with consistant pixel size in elements like the UI and cursor. I like the music as well. Great work!
Simple but clear and consistent aesthetic, with really nice tight controls, and an engaging short and long-term gameloop as you lose then desperately try to get bullets from enemies without dying first.
Had a lot of fun playing this. Best I managed was 24 kills.
- My favorite part was those intense moments where you shoot your last bullet, miss, and then have that real speed without any bullets left, enemy shoots and you use that speed to dodge, grab their bullet and manage to shoot again and kill them, in the moment forgetting to go and pick up the bullet because they despawn and then freezing as you wait for the next spawn to pop up haha. Great experience and implementation of the theme, that made for a good game.
The despawn for the bullets was a great design choice and really made it all more tense and fun.
Really appreciated the spawn indicators, and being able to swap hands holding the weapon, QOL features that really helped improve the experience.
I like the consistency and pacing of the time between shots of enemies, that makes you feel more in control when you need to manipulate them to try and actively dodge and get a bullet from them.
Good choice of music/sound, and the font complimented the art well.
- I think with how important it is to know you've shot your last bullet, even if sometimes you're in a position to notice that from your speed, it would be good to have that indicated more. For example a particle smoke cloud from the weapon like it has blasted its final shot and is smoking. In the heat of the action it can be hard to keep track of your bullet count from just the top right indicator, and needing to actually find another bullet is 'more' than just needing to reload in a regular game so I feel something more needs to be there for it.
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