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Neminem1203

64
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A member registered Jan 21, 2021 · View creator page →

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i really enjoy this concept. I hope you make this into an actual game.

i really like this game. good combination of different creatures to overtake. can't wait to see more.

i enjoyed it. there were some bugs like how the 2 middle platforms wouldnt allow you to jump. i never got past the 2nd part cuz my car keeps running into walls.

i liked it but there needs some balance changes. There are times where you can not avoid any of the lanes. Maybe more lanes in the future or make it so changing the color actually prevents you from getting hit by certain color blocks.

pretty fun. i'm terrible with platforming and i had to think about what to switch to. I think one of the hardest things is to keep track of where you have to go while thinking about what to switch to. 

pretty fun. feels like a polished game. hoping to see more of this

cool game. platforming was never my strong suit but i really enjoyed it.

ah sorry. I'll fix it in future updates. Sorry for the issues

Okay that was pretty fun. I like the idea of how they both have different abilities, but are able to work together to get to the square. If you make more levels, I'll be down to play more. 

okay this was one of my favorites so far in the game jam. A bunch of different games all packed in one with simplistic controls. Feels like warioware. I would definitely try out more.

try holding W. it's very tight, but you can make it when you jump from the small gray block, hold w, and move right.

rated. i enjoyed it and left some feedback.

really enjoyed it. reminds me of overcooked. some feedback would be to put a timer on customers so we know how long til they get angry (leaving or being seated) because I lost track of which customers i should serve first. maybe less customers and more interactions with making the food (like a mini game).

rated. nice game, however there were some issues with the zoom so hopefully that gets fixed.

nice concept. I'm not sure if the zoom button is working properly so I just played the game without it,  but it was pretty interesting concept

rated! interesting game. hopefully you continue to work on it after the game jam

Left a comment on yours. Hope you can check mine out.
https://itch.io/jam/geojam-2021/rate/1135490

Loved it. At first I didn't know you had to use arrow key to turn and assumed W A S D as hitting blocks in that direction. After that mishap, and learning about arrow keys, it was pretty fun to play.

Good game. I left some feedback in the submission page.
https://itch.io/jam/geojam-2021/rate/1135490

I like the idea. I assumed that you are unable to switch off the robots but you could. Should make a hard mode that allows you to flip on the switch and not flip it off so they need to do it in a certain order. 

Loved the concept. It took a while for me to get that Space Bar isn't a button for the game. BTW pressing space bar is a glitch because after the start screen, you're still expecting to press the space bar so that's one bug but besides that I loved the gameplay.

Loved your game. The different powers seem fun but I wasn't sure whether I needed healing or not so I rarely used the green one. Great concept.

thank you. we will try to balance the game so it's easier to shoot the enemies without having to get shot at. 

Enjoyed the game. I don't know if you want to continue, but some feedback would be to either make left click stronger(does more damage than right click when theyre both 50%) or have enemies who require you to use the melee (so strong resistance to right click or weakness to left click) because i had a tendency to use left click to travel (which allowed me to lower its attack) and then use right click to attack because right click allows me to kill enemies from a safe distance. I really enjoyed the design where less health = more damage and less left = more right and vice versa. Hopefully you'll continue this game because I kind of want to play more levels.

great game. i didnt enjoy the levels that removed features you already taught, but i did enjoy it all the same.  this feels like a fully fleshed out game. hope to see more like this in the future

brilliant! i didnt even think about golf when the theme was made. adding some features like arrows definitely made it fun. this game is so polished i kind of want to see it become a full game that lasts for more than a few levels. i enjoyed every second of this game, that i went in for another retry (first one was 6 over par and then i got it down to par). definitely looking forward to more updates in the future

great use of the color red to indicate what hurts you and what you can shoot at. reminds me of mirrors edge. pretty fun game.

enjoyed it for a bit. i think you shouldn't give the players a choice of organ if lungs are required for the first few levels. other than that, i can't wait to see how you develop this game. also there's a lot of blind jumps that make it hard to advance the level. maybe make it easier for the players so they don't  blindly jump and fall in a hole and restart the level because they missed one jump.

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interesting spiderman simulator. going through walls = feature? thats kinda unexpected. but you do tend to get stuck on the swinging blocks that you hook onto.

https://orczuk.itch.io/adonis

gonna download your game and rate it. hope you like ours, it's a bit rough but we have some balance changes we are going to push out once the jam ends (can't update during the gamejam rating is going on)

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https://orczuk.itch.io/adonis

here's a game we made. it's kinda unbalanced right now because we can't update after the submission time, but there will be balance changes pushed once the gamejam is over.

https://orczuk.itch.io/adonis

this game jam was really fun. i enjoyed learning libgdx to make this game. i hope you guys enjoy the game my friends and i worked on. it's still a WIP, but feedback is absolutely welcome. I wlil keep working on the game until it feels satisfactory to play and if I think it's completed.

i quite enjoyed that. it has a simple design, but it adds a lot of different ways to play. do you hoard bullets with the cutoff that you can't dodge as well or do you try to dodge and just pick up a few bullets at a time?  great use of the theme

kinda like slay the spire, but you're trying to destroy your own deck. pretty fun puzzle game.

i kept playing trying to get better at hitting enemies without landing and using beans before falling and i feel like you got me addicted to a new type of genre. i love this dashy rogue like style gameplay. keep it up

really fun game. this is definitely a new idea for platforming games and i really enjoyed the game.

this feel like it's a fully developed game and i enjoyed every moment of it. if you keep developing, i'd definitely want to see more of what you can add.

great game. i love the graphics and the sacrifice you need for power. if there's more levels, i'm willing to play more. 

love these kinds of games. i really enjoyed it. can't wait to see more card variations