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A jam submission

LimitView game page

The dashy rogue like game
Submitted by Pancakeey (@pancakeey_) — 43 minutes, 46 seconds before the deadline
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Limit's itch.io page

Results

CriteriaRankScore*Raw Score
SOUNDS#333.8643.864
DESIGN#623.9093.909
OVERALL#753.9093.909
INNOVATION#1533.5453.545
VISUALS#1803.8643.864
MUSIC#2123.3643.364
THEME#2733.3183.318

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Hey this was very cool! Well done! It did take me some time to get a hang of it though! Find my video review below:

14:00 Limit

Developer (1 edit) (+1)

Thanks for your feedback, I did see in your video that there is a bit of a difficulty curve, so you didn't see everything in my game so I'll just tell you. If you go through 8 rooms a boss portal will appear, the boss has a great amount of health and low attack speed so you can get your limit much easier. When you defeat the boss you can choose between 3 power-ups (extra damage, hp potion, or 2 extra jumps). When you've defeated the boss you can go through a portal that sends you back to the start but the game will get harder and harder the more times you defeat the boss, and more enemies will spawn, giving you a bigger opportunity to get limit. Limit make you go much faster and invulnerable when dashing. 

Submitted

Ah I see! I just sucked haha

Submitted

Really cool experience, the game is really polished and I love the dashing mechanic to attack it makes it like your going with the flow. I did not finish the game but I will definetely go back to it

(+1)

Super fun, even tho the boss was way too easy to kill

Developer(+1)

Yea, I wanted the boss to be really easy to kill the first time and then it gets harder and harder.

Submitted(+1)

The best part was how the game was presented. It had the perfect amount of flair with such a great polish. This game just did a lot of things right that I could have improved with my game. The retro aesthetic feels perfect with such a pixel-perfect game. The health bars were a must due to how many hits the enemy takes. This is a very clean game that can be played for a long time(Just one more run! :D). I really liked your game. It seems a little difficult at the start but eventually, you just enter a zen-like state where you plan the moves ahead. It was so much fun to defeat the boss. Getting an upgrade and that feeling of becoming more powerful was just a cherry on top. I am taking a lot of notes here on what I want to improve. Thanks for this game!!

Please take some time to play and rate my game as well. Thanks a lot!

Submitted

I really liked this game(from what I played since I kept dying haha) It felt good to play and had good sounds, visuals, and music 9/10 good job!

Submitted

Great work with the slicing mechanics. I only saw two types of enemy but with time limit its understandable. overall amazing game.

Developer (2 edits) (+1)

There was also a boss, if you go through 8 rooms, you'll see a room pop up, it will also show on your map, after you beat the boss you will be able to get an upgrade, the rooms will also get harder the more times you defeat the boss.

Submitted(+1)

10/10 would play again.

Submitted(+1)

Whoa! Our games are pretty similar. Someone said my game reminded them of Scourgebringer, and this is a lot like that game too, especially since it's 2D. 

I really like the limit gauge at the bottom, I could've used somethig like that in my game since at the moment it's hard to tell the limits.  Also I loved the animation smear effect that happens when you dash, super cool and makes it really satisfying to dash back and forth over an enemy. Great game! Loved it!

Submitted(+1)

i kept playing trying to get better at hitting enemies without landing and using beans before falling and i feel like you got me addicted to a new type of genre. i love this dashy rogue like style gameplay. keep it up

Submitted(+1)

Amazing work! Once you get the hang of the slicing it feels great to pull off large combos. Great work! Keep it up!  

Submitted(+1)

I like the combat. It makes me feel like a ninja.

Submitted(+1)

Slicing non stop trough enemies is a simple but satisfying thing to do!! Good Job!! 

Submitted(+1)

I hate it when I see a game that looks so good, but you can only download it. Yours looks really interesting, and I want to play it, but I will not download anything. I understand that I am not the norm, but please, in the future, make your games playable in the browser... It will get you more players, and it takes, like, 10 minutes to change from windows to Webgl.

Submitted(+1)

Awesome Game with much greater combat system ^_^ Hope to see more creations!

Submitted(+1)

loved the combat!

Submitted(+1)

Nice game, the combat feels really good. Maybe add some screenshake when hitting an enemy. But overall nice work :D

Developer

Thank you I did have a lot of plans for this game, like screen shake for when you hit an enemy or hit a wall, but decided to focus on other things.