Really cool concept! I can see a lot of potential for this game, with some more work, this will be a very good game!
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Shooting Mania's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
MUSIC | #361 | 2.960 | 2.960 |
THEME | #434 | 2.960 | 2.960 |
OVERALL | #733 | 2.280 | 2.280 |
SOUNDS | #798 | 1.680 | 1.680 |
INNOVATION | #824 | 1.960 | 1.960 |
DESIGN | #832 | 1.960 | 1.960 |
VISUALS | #899 | 1.800 | 1.800 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I think this game could use a lot more polish, but the base concept is really cool :)
Gun fire need to be sounded or some effect. I laugh so hard when my character jump on enemy and spin like a drunk cowboy. It would be cool if I fire a bullet while drunk spin lol.
Great prototype! There's a lot of room for improvement here, bullets/knock back, score, etc. I'd like to see this more fleshed out for sure! good work!
Interesting game, I like the concept of trading health for better weapons. I also enjoyed the physics of the player character flopping all over the place.
If you wanted to improve, some sort of wave based or score based gameplay would help give the game a lot more to do other then just sit and click. You could do different levels and maybe more or less complex environments.
Check out my game if you get a chance!
Nice start! I like the different weapons! Also it's a simple concept that matches the theme!
I actually liked the quirkyness of spoken instructions, and I think the best part of your game concept showed itself when the enemies were stacked and would fall into play after clicking enemies below. Just wish there were levels or win state!
it was a simple premise to pick up and the better guns giving you lower health works fine. I wish the player and enemy can match the quality of the gun graphic though, or even the opposite (make a gun graphic that is blocky and minimal to match the rest)
Nice little game, my finger hurts now because of all the clicking hehe ;p i think it was cool that you recorded yourself for the instructions. Game is visually not that great but that's okay :)
thanks for the feedback!
Yeah you had to click on the enemies to shoot because that's how the game I made will make sense
Yeah, the gun should have bullets but no time because of so much work and ik I submitted like 2 days early but that's because the next day I would have no time and the day after deadline was at 3am
That's why I had no time :(
Thanks for the feedback though about the guns and overall :D
Cute game, the music is really awesome, but I feel like I was a bit lost about what to actually do, I'd love if you rated and reviewed my game as well by the way (:
Nice Game. Love the weapon concept . Please check my game if you want: https://stefbart13.itch.io/electro-clash
thanks for the feedback :D glad you liked the theme of the game and the plot.
The clicking was basically the killing of the enemy individually, that's how the game emphasises the theme as you take a more powerful weapon you have less health but you can kill them faster. If you take a less powerful weapon then you have more health but it will take longer to kill the enemy, that's why the spawn rate was adjusted because killing and clicking the individual enemys would be more difficult in the less powerful weapon than the more powerful weapon
Thanks a lot for your feedback once again :D
The Game really fit the jam, However screen size doesn't fit my screen and how to shoot?(Leftmouse cliking doesn't work)
hey there, thanks for the feedback. The screen size might be because of the device and the shooting is from left mouse but you dont have to hold it, instead click on an individual enemy the amount of times it says on the screen. For eg: if it says 2 clicks to kill an enemy. You have to click (left mouse click) 2 times on the enemy in order to kill them.
I hope this clears it, any more doubts you can ask me :D
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