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Overkill's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
INNOVATION | #481 | 2.749 | 3.286 |
THEME | #680 | 2.390 | 2.857 |
OVERALL | #734 | 2.271 | 2.714 |
DESIGN | #755 | 2.151 | 2.571 |
VISUALS | #839 | 2.032 | 2.429 |
SOUNDS | #914 | 1.315 | 1.571 |
MUSIC | #990 | 0.956 | 1.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Interesting game! I included it in my Blackthornprod GAME JAM #3 compilation video series!
How to continue after the How to Play Screen? At the time I can’t really rate!
The overkill mechanic was so much fun, and chaining kills with the massive slime pools was just awesome.
The game does look a bit simplistic, with no animations on enemies and the like but it's clear enough to know what you're doing anyway.
I really liked this, full points on innovation and Theme for sure :)
Good game with a nice mechanic that forces you not to spam bullets randomly! I think to improve it you could add music/sounds, a game over/restart screen, and the controls are kind of hard to read since the game starts immediately(to improve this you could either put the controls in the description, put a timer before the enemies spawn in the first game, or put a button to go to the controls). Overall a good game that just needs a bit more polish:- )
Loved charging the projectile up and the blood splatters are really quite nice! Great work! :D
The concept is nice, it just needs some more polish (such as better looking health). The death animations feel really satisfying though. Sound effects and music also make a game feel better.
Keep it up :)
the movement didnt work for me! but the visuals were fun