A really cool puzzle idea! Was a little disorienting at first, but i got the hang of it.
Thank you! For the lighting effects, it's just that the enemies are the same colour as the background, so the enemies would just blend in, unless there was another colour behind them...
Kind of a hacky solution, but hey it works!
The concept has been done before, but I like the twist of being able to pick up corpses! Also, when you are holding a corpse sideways, you can jump infinitely...
Other than that, Great game! Love the concept!
The idea of storing momentum is really cool, as well as the end at any time you want mechanic! The music fits well with the art. However, I think the movement is too stiff, and slippery movement would be better suited.
Overall, I love the concept! Very interesting!
(also, when exporting gms2 projects, do it as a zip)
I love the concept and cute art style! However, like most tower defence games, after you put down your towers it does get boring as you watch the enemies go along the path.
Good game though, enjoyed it!
This is a unique and interesting concept! (I'm saying this because I made something similar about switching control schemes.) I like the fast paced platformer movement, but I think it doesn't suit this kind of game about precise movement, as I find myself running into coins a lot.
Good game though! had fun!