very good
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Flip Flop's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.390 | 4.390 |
Theme | #1 | 4.775 | 4.775 |
Graphics | #3 | 4.750 | 4.750 |
Gameplay | #3 | 4.250 | 4.250 |
Audio | #4 | 4.075 | 4.075 |
Innovation | #4 | 4.100 | 4.100 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Great game! Love the consistency of the artwork and the audio was fire. Overall the level of polish is outstanding!
After playing through all the games in the jam, I've made a post on some of my favorites and included your game! Check it out here.
Played this on stream. Check out the vod here for my thoughts. https://www.twitch.tv/videos/1003938134?t=00h17m45s
Wow, what a game! Very impressive what you did in this jam: Beautiful graphics, amazing sound, challenging and innovative game mechanics and very cool level design.
The only thing I would improve are the controls. I would have prefered [UP ARROW] for jumping and for example [SPACE] for the mirror effect. I think this is a bit more intuitive (or maybe just personal taste). However, when you design a game with [Z] as a control, always keep in mind that there are some QWERTZ keyboards out there :). It was possible to play but added an additional level of complexity for me :D.
For me it's a rare thing in a jam to play the whole game through! Good job, like it 😎
Finally finish all 10 levels. Really like the dynamic and the color scheme. Hardly find any bugs while playing. Good works!
I'll be completely honest, my first few years in Construct I find to be a waste, because I didn't learn the fundamentals. I did everything in the worst way possible: no structure, didn't use layers properly, ignored most features.
What helped me a lot is looking closely at tutorials and breaking down what and how they're doing. For example, Viridino Studios are putting out a lot of great game templates, I learned tons from them.
This looks really slick, is easy to pick up. I suspect how you finish a level is not how was intended, but the mechanics work really well. Like this one.
There is so much to like about this game. The puzzles and mirror mechanic were really smart and well implemented. It was not to hard or too easy for a game jam and I felt you went for quality over quantity. The graphics were great - Mr. Flips was cute and well animated (I like how he "bounces" when he lands). The cutscenes and dialog were great and functioned well to introduce the core game ideas. The visual contrast between the normal and mirror dimension were well done too. The music and SFX were cool and I loved the low-pass filter that gets added when you're in the mirror dimension.
Very well done :)
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