Play 🐍in⧎
Snake in Endless Mirror's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Web Monetization | #12 | n/a | n/a |
Graphics | #38 | 3.113 | 3.231 |
Audio | #57 | 2.298 | 2.385 |
Overall | #62 | 2.535 | 2.631 |
Theme | #62 | 2.891 | 3.000 |
Innovation | #63 | 2.298 | 2.385 |
Gameplay | #66 | 2.075 | 2.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Web Monetization
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Comments
I'm a fan of 1-bit pixelart, but there is no clear visual clue as what may kill you and what is just decorum. Have that distinction would focus the game imo. Any reason why the pause button isn't the classic || symbol?
My game actually not using any custom font or font icon. I only use default system font which have emojis and unicode symbols. The pause button actually not a gear⚙️ emoji but unicode symbol ⛭. Unicode symbol has consistent offset than emoji so it’s easier to center. Play▶️ or pause⏸️ (or both⏯️ would likely not fit since it’s emoji while the button shaped as circle and have double line border when hovered/activated. I apply that animated CSS border-style on all buttons in the game.
My current options to provide visual cue for my first patch:
Thanks for playing and the feedback 🙌
Played this on stream. Check out the vod here for my thoughts. https://www.twitch.tv/videos/1006814788?t=01h24m40s
I like the game and it's art style,
The game is little bit hard
And i like how you can change the player status it's like an evolution game
I notice you can't die when you fall
Yups. Still working on the falling system. It requires a bit of change in the plugin I use. Rather than dying, I intent to teleport player to the top to give illusion that the map is endless. Although they might die from landing to hard (as long as they not set the status to be weightless).
Maybe I should give an option for playing in normal mode. I’m not sure whatever keeping this as a rage game or pivot it to other genres 🤔. In my tilemap, each object has a property to set the chance of player encountering that object but I’m not yet implement this in my code.
Thanks for playing and the feedback 😊
I really like the style of the graphics in general and the idea. It might need some polishing here and there :). The controls felt a bit cluncky, but maybe it is intended and I did not spend my increased web-monetization calories wisely :).
Thanks for playing 🤗
Originally I intend to randomize the parameters so that player have different feel each time they visit the game. However, the day before the jam end…
“Oh screw that. Let’s just make it slippery” 😂
This definitely is a hard game! Instructions are definitely helpful to figure out all the things because a lot happens at once and everything has only two colors. But I guess that is the gameplay you were going for 😄. It took me a lot of tries, but eventually I managed to stay alive for longer than a few minutes :D
Thanks so much for playing the game. I guess I accidentally successfully making this as a rage game. I hope you get frustated in a fun and healthy way 😃
Wikipedia: John E. Sarno believes that repressed rage in the subconscious leads to physical ailments.
Btw, player can tweak the snake movement to make it easier or harder to control. Though I doubt it will make the game easier 😂