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A jam submission

Road of LifeView game page

A reverse tower defense game
Submitted by Gargantus — 1 hour, 22 minutes before the deadline
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Road of Life's itch.io page

Results

CriteriaRankScore*Raw Score
Simplicity#524.2274.227
Creativity#1193.8643.864
Topic#1223.8643.864
Visuals#1453.8643.864
WOWIE!#1783.5003.500
Sound#1863.4093.409
Fun#2753.3643.364

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
https://www.audiomicro.com/artist/heatleybros

Credits
Gargantus

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
(+1)

That was really fun! Can't wait to see more :)

Submitted(+1)

Tower defense games aren't usually my bag, but I think this was a totally fun little romp. I especially love the like children's book illustrative vibe going on. Loved to see what you make next!

Developer

Hey, thanks for the follow!

Submitted (1 edit) (+1)

Hey man, can u check out my game and comment it? My favourite 10 games among those who rated mine will be reviewed and rated by me in a Video on my Youtube channel. I would like to include yours into the possible candidates :D

Submitted(+1)

My video review of the jam is out! make sure to check that out, your game is among those!

Submitted(+1)

It was smooth sailing until I unlocked the bomb tower, and then I instantly died lol. I really liked the aesthetic you went with and the unique gameplay. Unlike traditional tower defenses where you can put most of your towers in the front, in this game it is important to spread them out evenly. I only wish there was an option to speed up the rounds or start the next round early. Well done :)

Submitted(+1)

Cool game! I like how you used the concept of a reverse tower defence - it sort of turns it more into a management game as you try and keep everyone's health up. One pretty major issue, though, is that the screen didn't scale for me - I could see most of the course, but the far left and right were cut off, and I couldn't see money either, which was a slight problem. The game was still playable, thankfully. Some variety in towers would've helped make the game more interesting too, and the waves could've been a bit shorter, since I was just sat there with my 4 towers on wave 1 doing nothing but watching the same enemies go by and get healed.

I do love the graphics of this game, though! The squigglevision on the towers was a great touch, and the enemies (Are they enemies if we heal them?) were nice looking too, although I think it would've looked even better if they didn't have anti-aliasing between the spots. I like how the UI (or what I could see of it) fit into the style of the game too. The music fit the feel of the game, and the sound effects were decent too, although some variance in them would've helped make them feel a bit less repetitive.

I really liked this game, though! It's a great concept, and if you choose to continue developing it, it's got great potential too! Great work!

Submitted(+1)

The simple graphics are really good and work well. 

I would like to know how many allies are left in the level, it makes the levels feel even longer. And I don't think your UI scales correctly as when I played it in windowed mode, I couldn't view my currency or house. The bomb effects are cool but a bit too obscuring.

It's a fun game and a great concept, it'll be cool to see the concept expanded further.

Submitted(+1)

Cool game! I liked the twist on the usual tower defense formula. Everything felt nice and it all worked great together. 

If you wanted to improve, I suggest adding some sort of 'speed up' button like a 2x or 4x speed. I found myself with way to much down time while units were walking about, being able to speed up the gameplay could greatly help with that.

Overall, fun game!

Submitted (1 edit) (+1)

Great job, nice twist for a TD!
Some minor thoughts:
- fast tower seems to weak
- little bit easy at the beginning
- great visuals
- tower targeting by health not distance might be better in this case

Developer

Towers actually target by health.

Submitted

Great, than maybe it was out of range and that's why.

Submitted(+1)

haha pretty creative ! cute lil mushrooms :) good job

(+1)

This game is cute and I liked it

Submitted (1 edit) (+1)

Hey, the game is fun for a while, but after the first wave, there is not much of a challenge, it would be cool if there where more maps, or if your towers could get destroyed if you didn't play right. Liked the visuals too.

Submitted(+1)

Pretty nice, becuase the health is always lowering it forces you to place towers all over the map instead only at the start, maybe a bit more stratergy would be nice, becuase after you get the better tower you dont really use the weaker towers anymore.

good job.

Submitted(+1)

Cool game

Submitted(+1)

Reverse bloon towers defense, nice! 

Submitted(+1)

great game! I really liked the idea!

Submitted(+1)

pretty nice! I liked it

Submitted(+1)

Dude, i loved it! The idea of reverting the the win conditions of a tower defense game, healing your enemies to win instead of killing them is really creative. The chilled music fits the cartoony graphics. Well done!

Submitted(+1)

Not Bad :) the art is really nice good job

Submitted(+1)

Nice nice nice, cool game
Pretty slow gameplay but it's ok for a tower defense I would say.

Submitted(+1)

Nice game, loved the concept! Art style is simple and great.    :)     However, like Burning Apparatus said, it got boring after a while. Overall still a good game!

Please rate my game as well.

Viewing comments 21 to 2 of 21 · Next page · Last page