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A jam submission

A Drunk Thief [GMTK 2020]View game page

What will get you first, the alcoholism or the cops?
Submitted by IanGoGo, jaredmv — 15 hours, 3 minutes before the deadline
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Play A Drunk Thief

A Drunk Thief [GMTK 2020]'s itch.io page

Results

CriteriaRankScore*Raw Score
Originality#12343.4383.438
Overall#13653.1863.186
Fun#15173.0053.005
Presentation#16073.2223.222

Ranked from 194 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
As a drunk thief, your movement is often out of control, causing you to stumble and crash into things. Not the best for a stealthy robber.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Viewing comments 100 to 81 of 105 · Next page · Previous page · First page · Last page
Submitted

very original!

i would make the player hitbox a little smaller because going through doors felt a little too hard. other than that very cool

Submitted

Simple and well presented idea! Good job!

Submitted

A really fun stealth game. The explosion noise is a really nice touch.

Submitted

Great game, I especially love the look of the game

Submitted

I like that the layouts were the same. It made the game feel less random because you had some sort of idea where things were if you paid attention in previous rounds. I also like that running out of time isn't a direct failure, but instead simply changes the objective of the game.

Submitted

This is a good little game with a cute art style! I like how your drunken-ness makes you more likely to stand on objects and make noises. Nice job!

nice game with beautiful graphics and nice audio

Submitted

Nice idea. The game is simple to understand, and reminds me to a mission from the GTA San Andreas where you had to steal boxes from the house and not make any noise. At the same time, there is a need to remember the location of items so as not to waste time searching. Well done!

Submitted

Nice and funny idea. The art is simple and looks playful.

Good work.

Submitted

Your game is really cute! xD It's quirky and fun. Like what some others have said, I think additional feedback and polish would benefit your game greatly! :) 

Submitted

I really like how the character is designed to look innocent and forgivable, even if he is a thief. He doesn't look like a rotten criminal, he's just some poor guy stumbling into someone's house. My favorite part is how he say's at the beginning how "he'd really wishes he had" whatever item you need to get that round, and it's almost always just really innocuous things you could buy at the store (except the cats, I didn't know he was also a cat burglar :P)

I wish there was a bit better feedback as to what makes you more drunk and how drunk you are. It seemed to me like stealing any item would make you more drunk, and it doesn't make much sense for vases and lamps to do that, but I might've made a wrong assumption due to the lack of feedback. I also kinda wish the controls felt more wacky. Like, "Touch Fuzzy, Get Dizzy" levels of wacky, and maybe beers are only there as bonus points, but since they make more drunk, there's a risk/reward system for stealing beers. Other than that, it was a nice game to play for a bit!

Submitted

I always like game where you need to mess up everything. In this game it's quite the contrary, but it gives a similar feeling, and feel fun : D Loved the storyline between levels and music change at Mid-Game. The idea of finding objects in a stress situation works well, could be really cool in 3D, with physics and more noise traps : ) Nice entry 

Submitted

It's a really interesting idea! I really liked the play button part. I think that a little bit of balancing to make the noise matter more would be helpful, but other than that, the graphics and sound really made it a good experience!

Submitted

The moving Play button in the beginning was a nice start.

Having different levels was nice for a feel of progression. However, playing the same map several times in a row with only the objective different made it become repetitive quicker than it needed to. Despite it making the game shorter, I think replaying the same level less would make the game better. Just my opinion, of course.

Otherwise, I appreciated the objective counter, and the police countdown after running out of time was a much better idea than a straight-up fail. Clever!

Overall, a really solid entry for a 48 hour game jam! Congrats!

Submitted

Really great work, I loved the concept and you executed it well. :D

The graphics are quite good, especially for a game jam, and the soundtrack is solid. :)

A little bit more variety might have been nice, like moving obstacles or something like that, but what you had was enough to keep me engaged. I also do love the polished bonuses of the rage minigame and the police chase, very good additions. 

Overall, a great game jam submission, well done! :D

Submitted

Even though this game has a really simple concept I found myself having a ton of fun playing through it.

I wished you'd leaned even more into the goofiness of the sounds knocking over and kicking objects make. Having the cat randomly Wilhelm scream or meow in addition to the explosions would've been hilarious and made the game even more enjoyable.  Adding onto that the sound in this game was great and this was probably my favorite soundtrack of the whole jam. The music gave really strong Danganronpa vibes, which is a game series that has some of my favorite soundtracks!

My only real complaints would be the ending (lack of ending?), and lack of telegraphing on when the character is going to stumble. I'm not sure if I just encountered a bug or it was truly the end of the game or just a bug but the solid black screen of an ending left me a bit disappointed in the ending. I would've also liked if there was a bit more sway and an actual animation before your character stumbles around, as it is it looks like it's unintentionally (I really like the overall visual style of the game though!).

Overall this was probably my favorite game I've played from the jam and I would be super interested in seeing an expanded version with more houses and items to steal in the future.

Submitted

Interesting idea! If development on this continues after the jam ends, I'd love to see more fleshed out controls to the drunk thief, maybe have the thief bump into a bookshelf, dropping books, or have the thief trip over stuff. Nonetheless, I thought the game was hilarious, and the cat exploding in the tutorial got a good laugh out of me because of how unexpected it was. Really cute artstyle, good music, good game overall! Rated.

Submitted

Interesting spin on the 'out of control walking' idea. Wish the unsteady movement would have more of an impact. I almost never felt in danger of losing the level, even when I ran out of time I still managed to flee from the police. Some smoother controls while the character is not overloaded/drunk could also help to have more contrast there. Keep it up!

Submitted

Nice game but I didn't understand how to avoid the cat. The art is nice and the soundtrack is enjoyable. Would love a downloadable version

Submitted

I had a blast with this! The take on the theme was nice and the mechanics took control away from the player without it being frustrating to play. I really liked the bonus level where you got to smash everytthing with the time limits (one of the best bits of the game!) and the story presennted through the newspapers I felt added a nice narrative to the game. This was really well done!

If I had one criticism it would be that I never felt in much danger of failing due to the noise I made. The difficulty implemented by the time limits wzs spot on and I had a couple of last second rushes to the door which added to the excitement. However I didn't feel I needed to be overly careful when bumping into other objects, perhaps this is something you could tweak post jam :)

Overall a really great entry and I had alot of fun playinf it. Great job!




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