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A jam submission

Fire At WillView game page

Submitted by Ruby Starbloom (@SwishtailRuby) — 6 hours, 24 minutes before the deadline
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Fire At Will's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#3693.9033.903
Overall#8593.4193.419
Presentation#11333.4843.484
Fun#11653.1613.161

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Your ships weapons are out of your control due to software issues.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Submitted

Very enjoyable game with funny writing. Had a lot of fun with it : )

not bad

Submitted

Super fun game!

I could imagine this scenario happening so easily in many comedy space movies. The set up is fun and the misdirect before getting into the main game-play was impressive. The set-up is so good at creating a genuine amount of pressure without trying to hard.

I enjoyed the little bits of lore sprinkled throughout like the 2nd planet of the human race.

Overall great game and good luck with your future game dev!

Very funny!  I was LOL just thinking how it would feel if I was really in a spececraft and the computer starts asking me to buy the software to fire at my target infront and sign all the agreements!  Hilarious.  Although I couldn´t play it more than a few times, what I really wanted to do was to shoot a lot of enemy spacecraft of the sky!

Submitted

I love the idea of this game. This fits the jams theme really well. I think it could work really well as a though experiment in sacrificing others. This is really a cool idea!

Submitted

Very frustrating and so relatable ;) I like the touch that it's also possible to just crash into the enemy. Nicely done.

Submitted

Interesting take on the them and it actually stumped. I went in all like "Time to Hack the System and gain control" only to see my shields depleted and get the cutscene to blow up the ship....So I had to go back at it! :D

Submitted

This made me laugh out loud. These stupid agreement took me a solid 30 seconds with my logitech G502 which is able to unhinge the scoll wheel. I just found that hilarious.

Submitted

Cool idea and executed well :)

Submitted

One of the funnier games I have encountered during the jam. I definitely wasn't anticipating your game to go about the way that it did. I think you have a lot of potential here to engage the user and I like the varied bits of gameplay you have. If you've never played undertale, I think you should check it out and see if it might give you some more inspiration. I think its a great game that mixes humor, subversion, and gameplay variety. Very interested to see what you do if you come back to this.

Submitted

Really interesting concept.

Submitted

Really fun take on the prompt! I love the little bait-and-switch at the beginning.

Submitted

This reminds me of a couple of other games, but in a good way. I had some trouble playing through the browser - at first it wasn't recognizing my entries for the username and password fields, but I just refreshed and started over. It seemed to be okay then. Made it to the end. Hooray tedium!
Congrats on submitting! Good job!

Submitted

What is the password? The sticky note is a bit unclear :/ 

Developer

The password is the same as the username - will definitely rework the sticky note!

Submitted

Neat! Well presented and amusing :)

Submitted

Fun little joke asking you to do increasingly more ridiculous things while your time is ticking down. Good job.

Submitted

Very nice game! I like this kind of meta game. I have to admit I really thought I was going to play a shooter ahah. I like the visuals too. Great job keep creating games!

Funny way to explore the out of control theme, originality at his max :)

Submitted

i couldnt figure out the user name and password XP

Developer(+1)

Aha, perhaps I need to make those clearer! they are on the sticky note in the corner :)