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A jam submission

MeltdownView game page

Submitted by Zortog — 2 hours, 52 minutes before the deadline
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Meltdown's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#2733.7523.752
Overall#4773.6503.650
Presentation#8813.6323.632
Originality#9813.5563.556

Ranked from 117 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Emotional meltdown. Emotions are out of control and switches every so often, changing the mechanics how you play.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 40 to 21 of 77 · Next page · Previous page · First page · Last page
Submitted

Funny idea! Love the game concept and it really fits into the game!

Submitted

I have been caught off guard by the first enemy, not much time to react. Otherwise, it could be cool to add some kind of indicator for the change of weapon. I liked the dash, it was cool, great job !

Submitted

I can relate to this! Or my brain can.
Funny idea for a game and it waas certainly fun to play.

Submitted

I really like the idea, I would probably freak out if my textbooks were chasing me, I think its fair that the player was having a meltdown LOL!

Our Team's Game

Submitted

Really fun game! I really liked the idea and the presentation is great. emotions out of control is a great way to twist the idea of constantly changing weapons/abilities that I see in a lot of jam games. Also the game is just overall really fun even if I wasn't that good at it haha. only managed to get a highscore of 54

Submitted

This game was fun! Your art is really good too! It was fun to destroy the enemies and I liked having to switch tactics.  Fits the out of control theme too. Great job!

Submitted

I enjoyed the game, it is varied and you are constantly changing playstyle, my main critique with the game though is simply is it fits the "Out of control" theme well, but I feel as though there could be more like earthquakes pulling you a direction or bullets that have a random effect on the Player, it could make the Game more varied and interesting. Another thing is screen shake, Vector Trails, Hit Sounds, Smoke, Explosions, Blood Effect, Knock back, Enemy fade health all could all be added to make the Game feel great. Overall I really liked this game its cool, and has alot of Potential.

Submitted

Fun game! I was able to get a score of 86! The visual timer which was already mentioned would be nice. I ran into enemies while the ability switched.

Submitted

Great theme, I had fun playing this game you did a great job!

Submitted

LOL I love the theme. If you decide to add to this I'd say put a timer showing when the ability is going to change and think up some more enemies. Awesome job!

Submitted

LOL I love the theme. If you decide to add to this I'd say put a timer showing when the ability is going to change and think up some more enemies. Awesome job!

Submitted

I quite enjoyed this game. The moment when you suddenly get a rainbow mood and smash through the horde of books behind you is just great. Could have used a sound cue to alert you when a mood switch was about to occur, but other than that sound design was very good

Submitted

At first it felt weird but after a while I liked the idea a lot  and changing gameplay was quite fun. Bringing the feelings to it was nice idea and gave it character.

Submitted

Haha, I like the idea. I kinda question the choice of subjects tho :P

Submitted

I had a lot of fun playing this! It just has a better gamefeel that most of the jam games I've tried. The art is cute as well. 

Good job! It was interesting when the brain decided to cry instead of allowing me to fire, i did literally lose control!

Submitted

i like how the game theme out of control fits with the student's life. Really fun

Submitted

Fun game! I like those cute animations you made for the brain. The gameplay changes (moodswings) make it quite exciting.

Good job! Keep it up.

Submitted

I really like the presentation and the concept is executed well. The player is really vibrant when representing one of the moods, and I like how you have to change your gameplan with each mood swing. I also had a ton of fun killing enemies, especially when the dash powerup came online!

Submitted (2 edits)

This game has a really neat concept that is executed fairly well. The power ups are vibrant and impactful which is a major plus! The only thing that lessened the experience for me however was that the game felt fairy choppy at a lot of points.

Viewing comments 40 to 21 of 77 · Next page · Previous page · First page · Last page