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Game Dev The Game: Inception's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #769 | 3.698 | 3.698 |
| Originality | #1673 | 3.258 | 3.258 |
| Overall | #2692 | 2.667 | 2.667 |
| Fun | #4171 | 2.019 | 2.019 |
Ranked from 159 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have no control over your dev team, yet you have to deliver the game in 48 hours.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Really cool art, but I just found myself just kind of staring at it a lot of the time, unsure if I was supposed to be doing anything
Awesome art style, I had some issues with Z order of the stuff, and sometimes my character was duplicated when sitting in the computer. Nice idea for the jam! I've been in that situation, not saving from bankrupcy but yes working like crazy to reach a milestone all night. Nice job!
I like the art style, but the information at the beginning was a bit overwhelming and difficult to comprehend, the font made it really difficult to read in the first place.
Instructions are a bit unclear, but I like the concept!
Good effort! I really dug the art style and the work put into the characters. That said, there was a lot of front-loaded information that makes the game difficult to get into (something I also struggle with). Also, it was a bit unclear what to do in game, there could be more feedback from the characters when you give them milkshakes to better understand what the impact of that interaction is.
I really loved the art style of the game.
I absolutely loved the art style! I like the attention to the story and the fact that each of the characters has a backstory and personality. Gameplay-wise I wasn't really sure what was going on. All the symbols and health bars and things were a bit unhelpful at telling me what was going on. Maybe a step-by-step tutorial that explains what each thing means would have been good?
Cool art style. I even managed to complete a day's work in-game!
I didn't get the milkshake machine at first, I just got the error prompt and without an animation it was hard to see that I interacted with it. It took me a while to understand it, but once I did I got to the end.
Really cool artstyle & overall presentation. The character intros was great and gave them all a lot of personality. Also love the animations.
I found the game really buggy however. I kepy vanishing or not being able to tell if my inputs were doing anything. Is there any more to the gameplay than walking back and forth giving milkshakes to people? If there is I'll have another go!
Great graphics, and characters, love how each of them has something different, really nice work for a game jam.
I enjoyed how much personality you gave to each character, nice art too!
Like the art a ton!
Nice style. The only problem is that they're having milkshakes instead of coffee.
Great concept, needs energy drink superpowers ;p
Great concept and style! It reminds me of old 90's cartoons.
I didn't really understand how to play
Interesting concept!
Bonito e interessante! Admito que não consegui fazer muita coisa no jogo, mas mesmo assim achei bastante diferenciado e atrativo. Mto bom! =)
I got this error when I tried to play on Safari
```call_indirect to a null table entry (evaluating 'Module["asm"]["Hi"].apply(null,arguments)')```
Super relatable!!! XD
Loved it and the sketchy style of artwork. Great job
Btw, check out my game and tell me your views, yeah? :)
https://itch.io/jam/gmtk-2020/rate/699263