Brilliant job with the art, but the actual gameplay could use some polish. The recipe names were long and more or less impossible to remember. Hence, the game was a back and forth between ingredients and the cook book, but even still, the names had all these weird variations that made it hard to quickly find what you wanted. The difference between two meals was often one description in a huge string of descriptions. Another issue that I had (likely cos my screen is a bit smaller than average) was that the UI didn't render correctly, and the ingredients required to make a meal were often hidden behind different ui elements.
The game looks great, and with some polish could be a lot of fun, but problems with UI and overly complex recipe names made it hard for me to get into it. Serious props to the animation and sprite artist(s) for making amazing looking pixel art. Great job with the lighting too! Also great job to the musician, the music went really well with the tavern style gameplay! Congrats team on making a game!
EDIT:
I just realised that the pages are torn? Was text going under those tears intentional? How is the player supposed to know the ingredients if some are missing? I didn't even realise that was a thing whilst playing, some sort of tutorial might have helped.
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