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JUSTCAMH

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A member registered Nov 24, 2018 · View creator page →

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I would start by culling that thousand down to a more reasonable number, something like 100 games. I’d do this by evaluating the surface level quality of the game (does it have a video trailer, are people commenting / rating it, is the page well made, are there at least a few results on google for reviews / videos made by external creators)

I have really enjoyed the selection in past itch selects bundles, where there’d always been at least two games I was interested in, which justified the purchase, and I often ended up trying and enjoying a game I wouldn’t have expected. Personally, I’d be much less likely to buy a bundle with all visual novels or all horror games, as whilst I will occasionally play these, I don’t really want to play ten of them all at once.

I also feel that what made the itch selects bundle valuable was the curation of amazing games from across the site. There are already many other bundles in the sales tab which target specific genres / creators, but these almost all lack that special curation of hidden gems you may not have found otherwise.

Strategems community · Created a new topic Secrets?
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I got all the stones (including elusive zero) and am now curious, what’s the third difficulty option that gets blanked out? And what’s the meaning of “will you discover the █̸̟̘̜̑̏u̴͍̐̊█̸͕̆l̸̡̝͈͗s̵̩̩͊̇̈█̷͍̰̇͛█̷̧̰́ņ̶̣͇͐̃͠█̵̺͕͊̅͑ ?” I tried replacing those blanks (?u?ls??n?), but doesn’t seem there’s any word matching that pattern. I feel like there’s still some super duper secret I’m missing… I did notice that my winning deck against the first tutorial dude is supposedly this:

image.png

But there’s no way that I had 59-stone in my deck when I beat them and actually the icon shown there isn’t the same as 59-stone so idk. I don’t recognise ever using a deck like that, and I can’t replicate it without knowing what that mysterious ghost + black stone is. Could I get a pointer please?

Damn this game is so so awesome! I love how each challenge and stone is so different, that you really need to reorganise your deck for almost every battle. Really got to try out all of the stones, even that secret stone (which seems cool tho idk how to really use it… is it really that powerful?? The one thing I could think of was negating a negative to earn heaps of free energy, though was a big setup for seemingly marginal reward). I’m really glad that the game saves progress, excited to come back and hopefully beat that stone stealing boss, he’s insanely tough!

Found the beverage, but could not bring it home. 200m is the target for anyone else unsure!

I have never enjoyed score based games… until today, that was amazing! Haha there’s so many crazy synergies, and seeing that score stretch into the millions via devious tactics was so rewarding, incredible game!

Awesome demo! I can’t wait to collect all 100 coins (that’s how many there’ll be?.. right??!)

Please stop. All my work is hobbyist free stuff, which I’d hope is better than if there were no game at all. I am trying to do better with my latest games, and would appreciate you not spamming

Well actually, this one’s finished! It perhaps could be bigger but I think the current length is just right to avoid tedium

Does this masterpiece have a soundcloud track I can listen to?

Some hints to help:

SpoilerAre you sure you've got the whole crown, including the base of it? Look for the hell forge. If you have that, check the qr code in 3:F

oh hey maybe that’s not so bad of a score looking at the comments. Also is there an undo button, I see you mentioned there would be one in the mobile version

my best is only 17… I keep dying from things merging in unexpected ways, dragging something further than expected or otherwise just panicking. I wish the timer wasn’t there, and yeah there’s the endless mode but it then lacks any purpose outside of training for the main game. I’d love to see less focus on the timed element; maybe some puzzle levels where you get not much space to perform a handcrafted challenge or maybe money + upgrades to increase the area available in? 

Still though I enjoyed playing it a bit over the last few days, even tho my score still sucks, it was good fun!

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Good golly those final few puzzles are so so so dang hard, but after about two-three hours I got it, no hints or walkthrough needed, just lots of head scratching! Amazing game, the puzzles are so well made and I was really pleasantly surprised by the metroidvania element. The hardest part was getting my head around what could and couldn't be rolled / pushed on, a block being sunk into a hole = smooth but a pillar or rock being sunk = rough did my head in, not to mention sinking rocks to then recover wet logs. All very innovative stuff but with so many rules I often got stuck because I didn't fully understand them. The complicated rule set made for some cool moments but I also felt like there needed to be more puzzles to smoothly introduce you to everything. Still loved the game, a real head scratcher!

oh cool! I had played one round of regular and was hoping to play endless to practice for the main game. Got that unlocked now

On the App Store screenshots, I see a button for endless mode, how do I access that? Would love to play without the timer

How many rooms are in this game, can you give us a number? It must be almost a thousand rooms, maybe even more...

I was really craving some submachine and woah legacy comes out in 12 hours… Hype!

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yeah brute forcing would take a while, I'll never find the true best solution. But I've got a pretty good one that visits only 182 unique words to go via the 105 picture words (so it only touches 77 non-picture words), it uses a lot of undos which don't require you to visit any new words

wow it looks amazing! the mood is great and I love the depth of field effect, top tier art!

hehe it's possible to get softlocked in this room when you don't yet have the double jump. You can get here by in the room before the double jump power, falling down then air jumping right, down the pit above me =P

Awesome game, I came back to see what I could break and welp there it is! My one disappointment was reaching the ship and automatically winning before I'd collected everything

you beat me to it! I've got a python script in the works to calculate the smallest possible winning path that goes via all picture words

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Ayoooo I got it! 100% baybeee

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oh damn you can try downloading the game, sometimes browsers tank the performance of web games. Alternatively playing on Firefox tends to have best browser performance

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Awesome awesome little game, me and my little blushy boy got all(?) twelve things. I tried looking for the secret costume, but there's so many spots it could be hiding (do you need a specific costume, or is it related to the white flowers, or perhaps a riddle in the very fancily worded plaques). I'd love even just a hint on this


Really fun game, though I got into a bit of a bind. When I got the left laser, I went crazy and destroyed every wall in the room you collect the laser from. And I noticed a shortcut to the right, and knew I had to open it by coming in from the right, which I tried doing. BUT there was a secret trap that I didn't see coming. When going left into the room from the right, I stepped on the right peashooter weapon... I completely forgot that was there and was just focused on opening that shortcut... But I didn't open it, and now I've lost the laser. I tried getting back to the laser, but uh oh, I destroyed every solid block... Which kinda sounds good, but with the absolute barrage of enemies and projectiles in that room, there's now almost no cover at all. So I don't think it's really possible for me to get that laser back, oops

This is probably a totally dum mistake on my behalf, but is quite frustrating and I'm pretty sure unintended, so just wanted to report it. Despite that, I really really enjoyed the game, getting revenge with the laser is awesome!

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Damn I came back to this and finally beat it, including all of the secret levels! That default control scheme is so hard, I'm just lucky I found the alt control scheme on your LD page which is so much more comfortable. Awesome game, haunting soundtrack


and I'm so thankful that you make such amazing music open for anyone to use, thank you!

Thanks for this amazing asset, I’m using Forward in my latest game, Deliver to Whence you Came!

Amazing game, the feeling of finishing a level was great. I love the strategic element of fully grown crystals no longer being attacked, it really incentivised focusing on a particular plant and defending the others. But then the level layouts come in and dismantle that plan, really top notch stuff, I had to adapt on the fly. Brilliant design!

Amazing game, so polished! But wait what, you tagged the game as relaxing?!!?!

absolutely incredible game, wow! Found the secret room... but now what?! There's surely something here like come on, those 4 long shapes (like all the critters paths) + the flowers make hearts when touched (also like critters). I've tried everything, am almost certain that there's still something hidden here... A real mystery!

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I can personally assure you the QR codes in the game are all raw text (no links), and are perfectly safe. If you’re concerned, there is a gameplay video commented below with the QR codes scanned. Or you can of course not play =)

Not anything built into the game, tho you could set this tab’s volume if in browser

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Awesome game! Very nice puzzle tho I wish the obstacles showed their levels, I often didn't know their strength so miscalculated how strong a particular tile must be. Also was there any reason not to dash? I tended to dash around everywhere which was fun but could've maybe been more thinky

To get there, you'll need to go from a room with a name starting with 3:<something>. Not spoiling the exact room, but blink around and you'll find a place you haven't beaten yet!

Thanks so much for playing! I just wish apple’s camera app wasn’t so bad at scanning QR codes… But you did great solving all those puzzles!

Awesome! Thanks for creating a leaderboard, I'm excited to see the times people come up with!

Thanks, fixed that transition!

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Look for a hell area you haven't entered, with similar particles at the entrance to the one you're familiar with.