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A jam submission

TieView game page

Solve impossible puzzles and avoid deadly traps!
Submitted by anindrikson — 20 hours, 25 minutes before the deadline
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Tie's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#113.6333.633
Fun#113.5313.531
Unexpectedness#193.5923.592
Visuals#273.5923.592
Gameplay Innovation#283.1223.122
Audio#482.9802.980

Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Please list any pre-made art/music/code/other assets that you used.
Textures from Megascans.
Free models from Sketchfab.

How many members in your team?

Team of 3

List each team member's role, along with their social media / website links!
Andrei Indrikson - programming, 3D art, bug fixing (https://twitter.com/AndrewIndrikson)
Max Nikitin - 3D art, sound design, bug fixing
Timur Ozdoyev - 3D art, narrative, bug fixing (https://twitter.com/Toivo76334258)

Anything you want to say to players before they play?
WASD to move. Left click to grab/drop objects, right click to throw

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Comments

Viewing comments 28 to 9 of 28 · Next page · Last page

Hi there buddy, just wondering if you are working on that patch. Best regards

Developer(+1)

Hey there! I just patched the game - added some collisions to prevent the player falling under the level, and made some minor changes to fix the game on lower-performance systems. Only got around to it now, was too caught up with work. Cheers!

Thanks so much my friend, will finally be able to finish this little gem.

My friend, it seems I still won´t  be able to play the game. Perhaps on a new computer, someday. Now the game won´t even launch, I get the error  0xc000007b

An awesome, yet ragefully stressful puzzle game to which I have compared to what you would get if you had The Impossible Quiz meet Portal and The Stanley Parable.  Its quite gory but challenging, trying to understand how the game worked and how trolly it was was quite fun. There were moments where I was really stuck and ended up cheating slightly by watching someone else's gameplay XD.

Sadly, I didnt get to finish the game as my computer decided to give up with it. The physics are awkward  to deal with, getting the cubes to co-operate which didnt help the already awkward gameplay and my PC lagging (the latter part of course cant be helped right now) .

Audio-wise, the game loses points for not having some kind of music to add to the atmosphere, but the sounds of the announcer. The deaths sounds are OK, albeit, confusing since it seems to change between each play. The reload screen saying "next" being shown in different languages was an  intriguing touch, especially since it was in red font.

For The most part it was a fun game with some frustrating elements, deaths being one of them but I did enjoy playing it :)

Submitted

Super Meat Portal.

Simple style with complex design and kinda haunting at the same time.

Such a cool game.

Just needs some touch and a little well placed music with different theme in the levels.

Still playing though

Submitted

Whoah. How many of you guys studied art!? This thing is beautiful and evocative; in line with John Malkovich, Art School Confidential, and Nocturnal Animals. Visuals are beautiful, read some people wanted music but I think the silence adds to the suspense. Felt myself getting physically nervous walking into a new room. Puzzles are generally clever, bridge was a little frustrating but I played through to the end.  Very high scores across the board. Looking forward to seeing more projects from you guys!

Developer

Thank you for playing! Indeed, all three of us are 3D artists, some of us working for big AAA studios. We deliberately went for the eerie, clinical-looking visuals, I'm glad you liked it!

Submitted(+2)

Goddamnit, you made it in only 2 weeks? I am mind-blown.

Great level design, simple but fluid gameplay, great puzzles and audio.

I ended up doing speedruns, the game is so addictive.

Great job! One of the best I've played so far!

Submitted

Cool game! Really unique and unexpected puzzles. The art style and the voice acting do a fantastic job at taking you to this cold and soulless corporation. The only issue is that the cube physics felt a bit clunky.

Developer

Thank you for playing! Yeah the physics were all we could do on a short notice . We could fine-tune them but hell knows what we'll break if we do.

(+2)

Great job! This game makes my smile, and I think this is the best criteria. Minimalistic design, blood, rather challenging puzzles - all as we love ^_^.  And I like developers idea to take one of the main gamedsign rules, invert it, and build on it a concept of the game)) It is really unexpectable and cool decision.

Good luck for you, guys!)

Developer

Thank you! Making our players smile is indeed the best criteria for success

Nice game, I like 1st person puzzle games like this. However, could not go very far in the game, it seems it have some bugs. 1st bug was on the room with two round spinning blades on the floor, where you have to cut the block in half. The piece you leave in the wall that goes up (that has a switch on it to open the door) disappears when the walls go up. Then it will either reappear, or disappear completely then you are forced to restart the game. If you can get past that, the next bug was in the 1st room that has a moving laser grid and acid pool, I died there and when I respawned I was under the floor and falling into endless white, then the game froze and  I Was forced to force quit.

Developer(+1)

Interesting. None of our testers reported anything like this. I think I know what this is - both of those issues must be related to level streaming, as our level segments are loaded in and out of memory dynamically which is error-prone on slower systems. We can most likely patch these issues out relatively easily.

Anyway, sorry you had a poor experience! Lesson learned there.

Thanks buddy, I will wait for a patched version to try finish the game. Best regards and great work, would love to see more stuff like this.

Hi there buddy, just wondering if you patched the game and replaced the download file. Best regards

Submitted(+1)

This one is super impressive, and the puzzle design was really well done! Not much I can say that hasn't already been said, but still incredible you got this done in 2 weeks.

Developer(+1)

Thank you for playing! Yeah these were rough 2 weeks indeed.

Submitted

Nice game BUT its too white and it hurts when you are playing it.

The #1 feature are probably blood textures heh

Submitted(+1)

I enjoyed my time with the Tie. With the narration and the simple but effective look it draw me in. Definetly the game with the most "Unexpected" Factor this far for me.

Great submission! Well done!

Developer

Thank you for the kind words!

Submitted

Big portal vibes! Love it!!

Submitted(+1)

Very cool, very nice puzzles, reminds a lot The Bradwell Conspiracy

Developer

Never actually played The Bradwell Conspiracy but I'll give it a try. Thank you for playing, cheers!

Developer(+1)

The game has been updated:

- added Vsync option (disabled by default);

- added mouse sensitivity slider;

- fixed some janky audio triggers. Also, the player can no longer trigger audio when dead.

Submitted(+1)

I loved the puzzles, the game is really well finished!

Developer

Glad you liked it, thank you for playing!

Submitted(+2)

Well done ! A portal like with more unexpectedness

Developer

>A portal like with more unexpectedness

And no portals, of course!

Submitted(+2)

I think this is a really neat game. The world/setting is well established very early on and holds a nice tense atmosphere from start to finish, without the need for overly shocking jumps or things of that nature. The tension grows toward the end and I felt you dealt with the final act really nicely. The visuals and applause as the player ascends the corridor before their ultimate fate was bizarre and enthralling.

I'd like to make special mention of the 'company logo' and it's use on all of the doors. That logo is excellent, communicating the theme beautifully before any words are even spoken. 

In terms of unexpectedness, some of the puzzles did catch me off guard, in particular the money-path (which was also the one I thought had the best narration).

Very nice job :)

Submitted

This game reminds me of the Turing test and Rewind. I enjoyed playing it very much but had to stop after the room with 3 cubes and a giant pillar in the middle. Couldn't handle the motion sickness, unfortunately. 

Developer (1 edit)

Thank you for playing. Sorry you couldn't finish it. Perhaps we'll add a mouse sensitivity setting in an update or something, that will hopefully help with motion sickness.

Submitted(+1)

I think this is my favourite so far 

Developer

Nice! Thank you for playing.

Submitted(+1)

Well. Amazing, but I've stuck

Submitted

Well, completed. Great game. We got questions to you in discord channel. Please join if you can)

Viewing comments 28 to 9 of 28 · Next page · Last page